A leading visual effects company is seeking a Senior Creature Technical Director to create high-quality character rigs and simulations in Vancouver. The role involves building creature rigging in Maya, running various simulations, and mentoring junior artists. Applicants should have over 5 years of experience and a relevant degree. The compensation range is C$112,200 to C$143,600 per year depending on experience, with opportunities for professional development in an inclusive environment.
Qualifications
5+ years meaningful professional experience.
Experience as a Maya rigger for digital animation or visual effects.
Ability to learn quickly and assimilate new information.
Responsibilities
Build high quality creature rigging and skinning in Maya.
Run cloth, hair, rigid body, crowd, muscle simulations.
Mentor junior character artists.
Skills
Maya rigging and skinning
Simulation shotwork
Anatomy and enveloping knowledge
Python scripting
Linux
Houdini
Education
Bachelor's degree in computer graphics, fine arts, design, or photography
Tools
Maya
Houdini
Job description
A leading visual effects company is seeking a Senior Creature Technical Director to create high-quality character rigs and simulations in Vancouver. The role involves building creature rigging in Maya, running various simulations, and mentoring junior artists. Applicants should have over 5 years of experience and a relevant degree. The compensation range is C$112,200 to C$143,600 per year depending on experience, with opportunities for professional development in an inclusive environment.