Senior Asset Artist: Organic & Hard-Surface (Remote)

Luma Pictures

Ottawa

Remote

CAD 76,000 - 90,000

Full time

3 days ago
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Job summary

Luma is seeking a Senior AssetArtist to join our Vancouver team in a remote capacity. The role focuses on modeling organic and hard-surface assets, texture work, and advanced look development, with experience in hair and fur.

Responsibilities include shading, lighting, and mentoring peers, all while delivering photo-real or stylized assets under tight deadlines. Requirements include 6+ years in VFX Asset artistry, mastery of Maya and ZBrush, and strong UDIM texture workflows.

Qualifications

  • At least 6 years of AssetArtist experience in a VFX production environment.
  • Bachelor’s degree in computer science, computer graphics or equivalent.
  • Mastery in organic and hard surface modeling with efficient topology.
  • Strong Look Development and shading skills for both organic and hard-surface.
  • Experience with hair and fur is required.
  • Proficiency with UDIM workflows and texture maps.
  • Ability to follow briefs and implement feedback with a positive attitude.
  • Strong communication and teamwork skills.

Responsibilities

  • Create clean and efficient models from briefs and reference materials.
  • Demonstrate efficient UV layout and strong polygonal subdivision.
  • Demonstrate Look Development, R&D and Lighting skills from artistic and technical perspectives.
  • Maintain or update models per client or supervisor feedback.
  • Interpret ideas into compelling photo real or stylized assets.
  • Create high quality texture maps before publishing to ensure consistency.
  • Mentor fellow AssetArtists to grow their craft with latest techniques.

Skills

Modeling
Texture
LookDev
Hair & Fur
Maya
ZBrush
Mari
UDIM workflow
Nuke
Python
C++
Team collaboration

Education

Bachelor's degree in computer science or computer graphics

Tools

Katana
Mudbox
Substance Painter

Job description

Luma is seeking a Senior AssetArtist to join our Vancouver team in a remote capacity. The role focuses on modeling organic and hard-surface assets, texture work, and advanced look development, with experience in hair and fur.

Responsibilities include shading, lighting, and mentoring peers, all while delivering photo-real or stylized assets under tight deadlines. Requirements include 6+ years in VFX Asset artistry, mastery of Maya and ZBrush, and strong UDIM texture workflows.

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