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Huawei Canada is seeking a Researcher on a 12-month contract to develop visual effects shaders and procedural graphics from scratch. The role focuses on creating demos, validating new algorithms, and optimizing mobile graphics pipelines for power efficiency and performance.
Ideal candidates hold a Master’s or PhD in CS with 3+ years in high-end shading graphics, a strong mathematical background, and a portfolio in ShaderToy or similar platforms. Proficiency in OpenGL/Vulkan and GLSL is expected.
Established in 2012, the Central Media Technology Institute (CMTI) is Huawei's center for media technology innovation and engineering, enhancing the technical competitiveness of media products. Sitting within CMTI, the Graphics Technology Lab focuses on research and breakthroughs in photography, audio, video, computer graphics, XR, and codec standards to maintain the company's leadership in media technology. Our R&D team comprises skilled CG algorithm experts, researchers, software architects, and standards specialists dedicated to building core capabilities for an improved graphics experience.
The total target annual compensation (based on 2,080 hours per year) ranges from $106,000 to $156,000 depending on education, experience, and demonstrated expertise.