Senior UI/UX Designer

WorkinGames

Vancouver

Hybrid

CAD 104,000 - 114,000

Full time

14 days+

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Job summary

Blackbird Interactive is seeking a senior UI/UX lead with 7+ years of experience in games to guide interfaces across platforms within a remote-first studio. You will mentor the UI/UX team and partner with design, art, engineering, and production to ensure high-quality, cohesive user experiences.

Shipping titles experience and a strong command of accessibility, information hierarchy, and interaction design are essential. This Canada-focused role supports remote work within Canada.

Qualifications

  • 7+ years of professional UI/UX design experience in games.
  • Shipped at least 2 titles, including 1 in a design leadership or feature leadership role.
  • Experience designing UI for complex gameplay systems or feature-rich applications.
  • Strong understanding of UX, information hierarchy, accessibility, interaction design, and usability best practices.
  • Proficiency with Figma, Adobe Photoshop, Illustrator, Adobe Animate, or equivalent design tools.
  • Experience designing controller-first interfaces and platform-specific UX.
  • Strong communication, collaboration, and mentoring skills.
  • Ability to clearly communicate design intent through mockups, documentation, and presentations.

Responsibilities

  • Lead and mentor the UI/UX team, ensuring consistent quality and execution.
  • Collaborate with design, art, engineering, and production to adapt UI and UX systems for new platforms.
  • Review existing interfaces and improve navigation, readability, accessibility, and usability.
  • Create user flows, wireframes, mockups, and interface layouts for new input methods and platform-specific interactions.
  • Identify UX challenges introduced by platform transitions and develop player-focused solutions.
  • Maintain consistency with the game's visual style, interaction patterns, and information hierarchy.
  • Participate in reviews, playtests, and usability evaluations to refine the player experience.
  • Champion usability, accessibility, and player-centered design throughout development.

Skills

UI/UX design
Mentoring
Cross-platform UX
Figma
Adobe Photoshop
Illustrator
Adobe Animate
Controller-first UX
Communication
Team collaboration

Tools

Figma
Adobe Photoshop
Illustrator
Adobe Animate

Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements.

PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Responsibilities
  • Lead and mentor the UI/UX team, ensuring consistent quality and execution
  • Collaborate with design, art, engineering, and production to adapt UI and UX systems for new platforms
  • Review existing interfaces and improve navigation, readability, accessibility, and usability
  • Create user flows, wireframes, mockups, and interface layouts for new input methods and platform-specific interactions
  • Identify UX challenges introduced by platform transitions and develop player-focused solutions
  • Maintain consistency with the game's visual style, interaction patterns, and information hierarchy
  • Participate in reviews, playtests, and usability evaluations to refine the player experience
  • Champion usability, accessibility, and player-centered design throughout development
Requirements
  • 7+ years of professional UI/UX design experience in games
  • Shipped at least 2 titles, including 1 in a design leadership or feature leadership role
  • Experience designing UI for complex gameplay systems or feature-rich applications
  • Strong understanding of UX, information hierarchy, accessibility, interaction design, and usability best practices
  • Proficiency with Figma, Adobe Photoshop, Illustrator, Adobe Animate, or equivalent design tools
  • Experience designing controller-first interfaces and platform-specific UX
  • Strong communication, collaboration, and mentoring skills
  • Ability to clearly communicate design intent through mockups, documentation, and presentations
Pluses
  • Experience with game ports, remasters, or cross-platform development
  • Experience designing UI for simulation, strategy, management, or other systems-heavy games
  • Background in visual design, typography, iconography, or information visualization
  • Experience with usability testing and accessibility
  • Familiarity with console, PC, and cross-platform UX
  • Passion for creating elegant, intuitive interfaces for deep gameplay systems

$104,000 - $114,000 a year

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