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Product Engineer - 3D, Contract - Unreal Engine

Critical Mass

Vancouver

On-site

CAD 80,000 - 100,000

Full time

Yesterday
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Job summary

A leading company in the digital space is seeking a skilled 3D Artist to join their creative production team. This role requires expertise in Unreal Engine and various 3D platforms, focused on delivering high-fidelity 3D renders. You will manage the end-to-end 3D production process, collaborating with artists and directors to produce exceptional quality work. Ideal candidates will possess a technical background in 3D development, strong leadership skills, and a dedication to excellence.

Qualifications

  • Experience leading teams focused on 3D projects.
  • Knowledge of best practices in Unreal Engine development.
  • Experience with complex CAD and FBX files.

Responsibilities

  • Oversee 3D Visual Development and audits for high-end renderings.
  • Collaborate with creative teams and oversee real-time production.
  • Direct creative ideation and production sessions.

Skills

Expertise in various 3D platforms
In-depth knowledge of Unreal Engine
Strong knowledge of film and virtual production
Proficient experience in Unreal Engine 5
Work with high-end rendering pipelines

Education

BS in Computer Science or related technical discipline

Tools

Maya
Cinema 4D
SolidWorks
Rhino
AutoCAD

Job description

This role involves working within the entire 3D production pipeline, from CAD/intake to high-fidelity 3D renders. The role demands expertise in various 3D platforms and in-depth knowledge of Unreal Engine visual development tracks and technical capabilities, enabling production optimization. The 3D Artist must navigate the technical complexities of 3D development and real-time high-end cinematic rendering, necessitating regular collaboration with the creative team, 3D Artists, UE Artists, and UE Developers. Additionally, the role entails conducting technical and quality audits of the 3D production process, focusing on high-end photorealistic renderings.

The primary responsibilities include articulating creative and art direction, overseeing 3D Visual Development, and conducting technical and quality audits throughout the 3D production process. The main objective is supervising and delivering exceptional, photorealistic, high-end cinematic renderings. Collaboration between 3D and Art Directors is crucial for shaping initial concepts and ideas to align with client objectives. This role plays a key part in real-time production sessions.

Please note this is a contract role that runs until 12/31/25 and is not a mechanical engineer or computer science related role.

You will:

  • Intake and process complex CAD and/or FBX files for final use in Unreal Engine
  • Scope and direct 3D ingest efforts when preparing files for Unreal Engine
  • Identify and correct geometry and texture mapping issues
  • Optimize textures and material attributes to perform in multiple lighting scenarios
  • Model, texture and animate elements in Unreal Engine
  • Ideate, plan and execute environment templates
  • Blueprint complex rigging and animations in Unreal Engine
  • Manage complex product and/or environment variations
  • Animate and blueprint virtual cameras
  • Complete fidelity evaluations in a variety of content publishing platforms
  • Perform internal checks on rendered images, animations, and interactive components
  • Communicate concise and constructive feedback to 3D artists
  • Eliminate technical constraints to achieve goals
  • Continuously optimize 3D pipeline
  • Direct creative ideation and real-time production sessions with creatives

You have:

  • Proficient experience in Unreal Engine 5 (And working experience with Maya, Cinema 4D, SolidWorks, Rhino, or AutoCAD)
  • Work with high-end rendering pipelines (Arnold - preferably Redshift)
  • Strong knowledge of film, real-time development, and virtual production process
  • Proficiency with post-production and VFX pipelines
  • In-depth knowledge of the latest 3D and Unreal Engine best practices
  • Experience leading teams focused on 3D projects.
  • BS in Computer Science or related technical discipline; or equivalent strong experience as Software Development Lead in exact areas of expertise required for CM (Digital Agencies projects, Web development projects, SCRUM/Agile software projects).
  • Environments for automotive a plus

The rate below is hourly, 35-40 hours per week anticipated.

We continually review ranges to address skills, experience and markets. Base salaries are determined during our interview process, by assessing a number of factors that inclu de, but aren’t limited to, a candidate’s experience and skills relative to the scope and responsibilities of the position. For current CM employees, tenure will also be a consideration.

Salary Range

$49 - $49 CAD

Critical Mass is an equal opportunity employer.

The Critical Mass Talent Acquisition team will only communicate from email addresses that use the URLs criticalmass.comandus.greenhouse-mail.io . We will not use apps such as Facebook Messenger, WhatsApp, or Google Hangouts for communicating with you. We will never ask you to send us money, technology, or anything else to work for our company. If you believe you are the victim of a scam, please review your local government consumer protections guidance and reach out to them directly.

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Voluntary Self-Identification

At Critical Mass, we are dedicated and determined to build a workforce that reflects the diversity of the communities in which we live and work. It is crucial that every team member can thrive and reach their full potential.

With that said, we’d like to know a little more about you. We ask all applicants to fill out the below voluntary self-identification questions in order to evaluate and improve our recruitment and diversity efforts. Answering is completelyvoluntary and will not affect the outcome of your application.

The data collected may be reviewed by the Critical Mass Talent Acquisition Team, Human Resources, our Diversity, Equality and Inclusion team, and our executives, but they will neither be reviewed by nor disclosed to anyone else. All the information that you share with us pursuant to this survey will be stored on our secure network servers located within Canada and the United States. We will only retain this information so long as it is necessary for the purpose that we have described here or as may be required by applicable laws. Thereafter, we will either anonymize the information or delete it entirely. If you elect to complete this survey, and at any point in the future you wish to retract or amend your responses, or otherwise have any questions about your data, you may contact our Talent Acquisition team at accommodations@criticalmass.com .

As set forth in Critical Mass’s Equal Employment Opportunity policy, we do not discriminate on the basis of any protected group status under any applicable law.

Aboriginal Peoples Definition:

Aboriginal Peoples means persons who are defined as: Indians (more commonly referred to as First Nations), Inuit, or Métis.

Members of Visible Minorities Definition:

Members of Visible Minorities means persons, other than Aboriginal people, who are non-Caucasian in race or non-white in color.
Examples:
Black (e.g. African, Caribbean, Other)
Arab (e.g. Middle Eastern, North African, etc.)
Asian and Southeast Asian (e.g. Chinese, Japanese, Korean, Vietnamese, Cambodian, Laotian, Thais, etc.)
West Asian (e.g. Armenian, Iranian, Persian, Egyptian, Turkish, etc.)
Other (e.g. Latin American, Pacific Islander, etc.)

Persons with Disabilities Definition:

Persons with Disabilities means persons who have a physical or mental impairment or medical condition that substantially limits a major life activity, or if you have a history or record of such an impairment or medical condition.

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Are you a Canadian Armed Forces Veteran or Reservist? Select...

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