An application made for this job — a tailored resume and cover letter that speak straight to the posting.
Ubisoft Montreal is seeking a Level Artist to create immersive 3D environments. You’ll assemble visual elements that support environmental storytelling and strengthen the game atmosphere, balancing technical constraints with artistic direction.
You’ll work on level areas, ensuring compelling scenes through lighting, composition, and detailed textures while coordinating with designers and art teams to deliver polished environments for a seamless player experience.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a Level Artist at Ubisoft Montreal, you will create immersive and memorable 3D environments. You’ll assemble and position visual elements that support environmental storytelling, strengthen the game atmosphere, and enhance the player experience.
Whether working on a level, side mission, or open world area, you’ll help bring game spaces to life with strong artistic direction and attention to detail. Using lighting, composition, and environmental details, you’ll craft visually impactful scenes while balancing technical constraints and gameplay needs.
What you’ll do
What you bring to the team
By clicking the link above or any third-party link within this posting, you are leaving this site and going to a third-party website where the third-party website's terms and privacy policy apply