Lead Gameplay Animator — AAA Character & AI Visionary

2K Games, Inc.

Montreal (administrative region)

Hybrid

CAD 90,000 - 140,000

Full time

14 days+
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Job summary

Cloud Chamber is seeking a Lead Gameplay Animator to shape character performance and movement for BioShock. You will lead a team of animators to deliver high-end gameplay and AI animations, shaping the animation pipeline and onboarding for Unreal Engine 5 and motion capture workflows.

The role focuses on creating immersive, responsive characters across first-person and third-person perspectives. You will collaborate across design, art, engineering, animation, and audio to uphold high standards,

Qualifications

  • Shipped AAA titles with a lead/senior animation role
  • Deep knowledge of gameplay/AI animation systems and pipelines
  • Strong in hand-key facial animation and character rigging

Responsibilities

  • Lead and mentor a team of animators; conduct regular 1:1s and evaluations
  • Collaborate with Animation Director to set the animation vision and culture
  • Develop pipelines, onboarding and MOCO planning; train on Unreal Engine 5
  • Deliver high-quality hand-key and MOCO edits for first/third-person characters
  • Work with Production on milestones, sprint planning and hiring efforts
  • Share best practices to guide team culture and maintain high standards

Skills

Unreal Engine
Leadership
Animation Systems
Motion Capture
Facial Animation

Tools

FaceFX

Job description

Cloud Chamber is seeking a Lead Gameplay Animator to shape character performance and movement for BioShock. You will lead a team of animators to deliver high-end gameplay and AI animations, shaping the animation pipeline and onboarding for Unreal Engine 5 and motion capture workflows.

The role focuses on creating immersive, responsive characters across first-person and third-person perspectives. You will collaborate across design, art, engineering, animation, and audio to uphold high standards,

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