Senior AAA Level Designer — Immersive World & Systems

Cloud Chamber

Montreal (administrative region)

On-site

CAD 90,000 - 130,000

Full time

14 days+
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Job summary

Cloud Chamber is seeking a Senior Level Designer to shape immersive experiences in BioShock’s narrative-driven world. You will block out world geometry, craft gameplay through Blueprint scripting, and collaborate with cross-disciplinary teams to realize the project’s creative vision.

With 5+ years in game design and a track record of shipping AAA titles, you will mentor junior designers, work across time zones, and document your work clearly while delivering high-quality content under pressure.

Qualifications

  • Shipped at least one AAA title as a designer.
  • 5+ years professional experience in video game design.
  • Self-motivated with an eye for solution-based problem solving.
  • Previous experience with Unreal is a plus.
  • Able to collaborate well across time zones in a global, multi-site organization.
  • Able to work well independently, in small pods, and in larger collaborative teams.
  • Able to succinctly and effectively document your work.
  • Excellent communications skills.
  • Ability to prioritize tasks and handle opposing priorities.

Responsibilities

  • Use Blueprint scripting to create gameplay content.
  • Design and block out world geometry.
  • Collaborate closely with world architects on layout, and other teams as needed, to implement the creative vision of the project.
  • Take the initiative on solving difficult or novel cross-disciplinary sequences or sections of content, and see them through from initial conception to completion.
  • Work with multi-disciplinary strike teams to improve the game in various focus areas (combat, AI, progression, exploration, narrative, etc).
  • Apply your years of experience and knowledge to mentor junior designers and encourage them to grow their skills.
  • Design and implement other scripted and systemic content throughout the game world.

Skills

AAA title
5+ years experience
Self-motivated
Cross time zones
Excellent communication
Problem solving
Independent work

Tools

Unreal Engine

Job description

Cloud Chamber is seeking a Senior Level Designer to shape immersive experiences in BioShock’s narrative-driven world. You will block out world geometry, craft gameplay through Blueprint scripting, and collaborate with cross-disciplinary teams to realize the project’s creative vision.

With 5+ years in game design and a track record of shipping AAA titles, you will mentor junior designers, work across time zones, and document your work clearly while delivering high-quality content under pressure.

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