Lead 3D Environment Artist — Rainbow Six Siege Maps

Impleo

Quebec

On-site

CAD 90,000 - 130,000

Full time

9 days ago

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Job summary

Ubisoft Montréal is seeking a 3D Environment Art Team Lead to guide the Modeling and Texture team for Rainbow Six Siege map production. You’ll be accountable for the quality, progress, and reliability of the team’s work.

You will hire, onboard, review performance, plan workloads and coordinate with level art, art direction, production and technical teams to deliver assets that meet artistic and technical requirements on schedule.

Qualifications

  • Experience in video game environment art including modeling and texturing
  • Experience guiding or coordinating artists in game development
  • Participation in a shipped game or equivalent production experience
  • Understanding of game development pipelines and content creation workflows

Responsibilities

  • Guide and develop the Modeling and Texture team, including involvement in hiring and onboarding
  • Conduct one-on-one meetings, coaching sessions, and performance reviews
  • Plan and balance workload, capacity, priorities and delivery commitments
  • Track tasks, bugs and progress in Jira and keep stakeholders updated on delivery status and risks
  • Set and monitor asset production plans with the level art lead to meet map needs

Skills

AAA game environment art
Mentoring / coordinating artists
Cross-functional collaboration
Art direction communication

Tools

Jira
Perforce

Job description

Ubisoft Montréal is seeking a 3D Environment Art Team Lead to guide the Modeling and Texture team for Rainbow Six Siege map production. You’ll be accountable for the quality, progress, and reliability of the team’s work.

You will hire, onboard, review performance, plan workloads and coordinate with level art, art direction, production and technical teams to deliver assets that meet artistic and technical requirements on schedule.

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