Hybrid Motion Editor for VFX/Mocap Retargeting

Industrial Light & Magic

Vancouver

Hybrid

CAD 69.000 - 88.000

Vollzeit

Vor 2 Tagen
Sei unter den ersten Bewerbenden

Erhalte eine Antwort von diesem Arbeitgeber

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Zusammenfassung

Industrial Light & Magic in Vancouver's Coal Harbour studio seeks a Motion Editor (Motion Capture Animator) with proven high-end film/VFX experience. The role retargets and edits motion capture to deliver high-quality animations, emphasizing blending and believable transitions.

The position is hybrid, with 2–3 days onsite and opportunities for occasional home work. You will work with Maya, Blender, Nuance, and MotionBuilder, focusing on human and prop interactions.

Qualifikationen

  • Degree in Computer Science, Computer Visualisation or Computer Animation; equivalent experience.
  • Proven experience with MotionBuilder, Blender, Nuance and/or Maya with motion-captured performances.
  • Proven experience in high end film VFX and a showreel.

Aufgaben

  • Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently.
  • Adhering to the performance of the actors/actresses and improving/adjusting it in a non-destructive way, leading to the highest quality of work.
  • Adjusting interaction and contacts between characters/props/environment/terrain.
  • Improving the performance by adding fingers/toe/tail animation and body adjustments that includes enhancing posture, gesture and weight.
  • Blending of motions. Having a good eye and a good understanding of this workflow to create fluid, believable transitions between distinct animation clips.

Kenntnisse

Retargeting techniques
Animation principles
Attention to detail
Communication skills
Problem solving
Motion blending
Mocap animation
Maya
Blender
Nuance
Motion Builder
Linux
Vicon Shogun Post

Ausbildung

Computer Animation degree

Tools

MotionBuilder
Blender
Nuance
Maya
Linux
Vicon Shogun Post

Jobbeschreibung

Industrial Light & Magic in Vancouver's Coal Harbour studio seeks a Motion Editor (Motion Capture Animator) with proven high-end film/VFX experience. The role retargets and edits motion capture to deliver high-quality animations, emphasizing blending and believable transitions.

The position is hybrid, with 2–3 days onsite and opportunities for occasional home work. You will work with Maya, Blender, Nuance, and MotionBuilder, focusing on human and prop interactions.

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