Gameplay Camera Specialist

Yellow Brick Games

Quebec, Montreal (administrative region)

Hybrid

CAD 70,000 - 110,000

Full time

8 days ago
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Benefits offered by this job

A highly creative environment
Flexible work schedule and remote/hyb­
Generous and flexible vacation and [s]
Group insurance program with 24/7 tele
And more!

Job summary

Yellow Brick Games in Quebec City, Canada, is seeking a Gameplay Camera Specialist to craft and maintain camera systems that shape player experience. You will collaborate with Creative Direction, Game Design, and Programming to deliver camera solutions aligned with the project’s vision.

The role emphasizes player comfort, cinematic integration, and a hands-on approach to debugging and iteration within a hybrid/remote-friendly setup.

Qualifications

  • Experience in video game level design, game design, or filmmaking.
  • Solid understanding of the "3Cs" (Camera, Control, Character).
  • Strong knowledge of Unreal Engine, including Blueprint and State Tree.
  • Team spirit and ease collaborating with multidisciplinary teams.
  • Analytical, critical, and rigorous thinking.
  • Artistic vision and prioritization.
  • Experience in broadcasting or film is an asset.

Responsibilities

  • Direction: Collaborate with creative direction and game design leadership to define the style, needs, and role of cameras in the overall game experience.
  • System Design: Design and implement camera systems based on the style, constraints, and needs of the game.
  • Character Comfort: Ensure comfortable character controls while accounting for environmental interaction.
  • Gameplay Support: Assist designers in analyzing gameplay to determine best shots and angles for player experience.
  • Tooling: Work with programming to build tools to improve workflow and camera functionality.
  • Alignment: Validate work with game/creative direction to ensure alignment.
  • Cinematics Support: Assist the realization team for seamless cinema and gameplay camera integration.
  • Bug Fixing: Fix camera bugs reported by QA.
  • Other Duties: Perform other related tasks.

Skills

Camera Theory
Team Collaboration
Analytical Thinking
3Cs

Tools

Unreal Engine
Blueprint
State Tree

Job description

Gameplay Camera Specialist

Are you ready to give our players' eyes a voice in the story? We are looking for a Gameplay Camera Specialist, passionate about the art and craft of in-game cameras, to help develop and maintain the camera systems that bring key gameplay moments to life. If you have a sharp eye for framing, a deep understanding of player comfort, and love collaborating across disciplines to make every shot count, we want to hear from you. Founded in 2020, Yellow Brick Games is committed to building digital playgrounds and memorable worlds using an ethical and human approach to game development. Inspired by our warrior princess Dorothée, we strive to make each moment down the road count, brick by brick. Yellow Brick Games launched its debut fantasy action-adventure title Eternal Strands in 2025.

ABOUT THE ROLE:

Yellow Brick Games is hiring a Gameplay Camera Specialist, to join our team of experienced developers working on an exciting new IP. In this role, you will work closely with the Creative Direction, Game Design, and Programming teams to develop, implement, and maintain the in-game camera systems that shape the player's experience. You will be responsible for ensuring cameras support player comfort and gameplay clarity, while staying true to the project's creative vision.

Yellow Brick Games is based in Quebec City, Canada with an office space in Montreal. As a growing independent studio, we are committed to diversity, and all qualified applicants will receive consideration for employment.

We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, veteran status, genetic information, marital status or any legally protected status.

This position is open to applicants based in Canada. We're open to discussing hybrid and remote work situations.

RESPONSIBILITIES:
  • Direction: Collaborate with creative direction and game design leadership to define the style, needs, and role of cameras in the overall game experience.
  • System Design: Design and implement camera systems based on the style, constraints, and specific needs of the game.
  • Character Comfort: Ensure comfortable character controls while accounting for the character's interaction with the environment.
  • Gameplay Support: Support game designers in analyzing gameplay to determine the best shots and angles to optimize player experience.
  • Tooling: Work with the programming team to help build development and debug tools to improve workflow efficiency and ensure proper camera functionality.
  • Alignment: Have work validated by game direction and/or creative direction to ensure alignment with project guidelines.
  • Cinematics Support: Assist the realization team, as needed, for the seamless integration of gameplay and cinematic cameras"
  • Bug Fixing: Fix camera bugs reported by QA.
  • Other Duties: Perform other related tasks.
REQUIREMENTS:
  • Experience: Experience in video game level design, game design, or filmmaking.
  • Camera Theory: Solid understanding of the "3Cs" (Camera, Control, Character).
  • Technical Skills: Strong knowledge of Unreal Engine, including Blueprint and State Tree.
  • Team Spirit: Team spirit and ease collaborating with multidisciplinary teams.
  • Analytical Thinking: Critical, analytical, and rigorous thinking.
  • Artistic Vision: Artistic vision and a strong sense of prioritization.
  • Asset: Experience in broadcasting or film, an asset.
WHAT WE OFFER:
  • A highly creative environment alongside passionate game devs
  • Flexible work schedule and remote/hybrid arrangements
  • Generous and flexible vacation and sick days policy
  • Group insurance program with 24/7 access to a virtual medical clinic
  • And more!
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