Experience Design Manager – Immersive 3D & UI

Electronic Arts Ltd

Vancouver

Hybrid

CAD 122,000 - 171,000

Full time

2 days ago
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Benefits offered by this job

3 weeks vacation per year
10 days sick time per year
Top-up EI/QPIP benefits when welcoming
Extended health/dental/vision coverage
Life insurance
Disability insurance
Retirement plan

Job summary

Electronic Arts is seeking a Manager of Experience Design to lead a multidisciplinary team for EA SPORTS FC. You will shape intuitive, immersive player experiences, bridging 2D interfaces with 3D environments and in-world interactions while aligning with product strategy.

You will mentor designers across locations, drive concept development, and collaborate with Game Design, Art, and Engineering to deliver high‑quality experiences that scale across products.

Qualifications

  • 8+ years of experience designing and delivering shipped, player-facing experiences for games or interactive entertainment, including AAA.
  • Advanced understanding of interaction design, interface design, information architecture, visual hierarchy, typography, composition, motion, and accessibility.
  • Strong portfolio proving systems thinking, visual excellence, and end-to-end design solutions.
  • Cross-mode & ecosystem design expertise, with proven success managing dependencies and scaling cohesive UX across several products or features.
  • Strategic & collaborative mindset to balance player needs with business/technical constraints, align cross-functional partners, and mentor design teams.
  • Excellent creative judgment and the ability to articulate design strategy, provide actionable critique, and collaborate with partners across Design, Production, Art, Engineering, Research, and Leadership.
  • Experience leading designers and complex product areas, providing creative direction and mentorship while maintaining a high bar for design quality and craft.
  • Design systems governance and leadership, skilled in governing and evolving scalable systems across complex products.

Responsibilities

  • Lead Experience Design for a product area within EA SPORTS FC, ensuring experiences are intuitive, immersive, accessible, and aligned with product goals and design strategy.
  • Manage and mentor a multidisciplinary Experience Design team across locations, supporting career growth and high performance.
  • Lead the team through concept development and execution, establishing a high quality bar across interaction design, UI, visual craft, motion, and the overall player experience.
  • Partner closely with Game Design, Art, Technical Design, Engineering, Animation, and Audio to bring together 2D interface, real-time 3D environments, spatial interactions, and gameplay systems into a cohesive player experience.
  • Challenge traditional UX patterns by exploring how environments, spatial interactions, motion, sound, transitions, and contextual feedback can communicate information and guide players naturally through the experience.
  • Oversee feature design from exploration through implementation, providing direction, critique, and support throughout the development process.
  • Partner with Production, User Research, and other Experience Design leaders to establish priorities, planning, and creative direction.
  • Apply systems thinking across features and partner with Design System leadership to maintain consistency and quality across the product.
  • Oversee team planning, estimation, resourcing, and delivery while identifying skill or capacity gaps and partnering with leadership to address them.
  • Contribute directly to design and concept development when needed, balancing team leadership with hands‑on creative involvement.

Skills

Experience design
Leadership
Interaction design
Design systems
Cross-functional collaboration
Mentorship
Creative strategy

Tools

Game engines

Job description

Electronic Arts is seeking a Manager of Experience Design to lead a multidisciplinary team for EA SPORTS FC. You will shape intuitive, immersive player experiences, bridging 2D interfaces with 3D environments and in-world interactions while aligning with product strategy.

You will mentor designers across locations, drive concept development, and collaborate with Game Design, Art, and Engineering to deliver high‑quality experiences that scale across products.

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