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Environmental Artist

Recooty

Balfour

Remote

CAD 60,000 - 80,000

Full time

30+ days ago

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Job summary

An innovative gaming studio is seeking a talented environment artist to enhance their prototype game with unique and immersive outdoor assets. In this exciting role, you will work closely with concept artists and level designers to craft stunning environments that captivate players. Your expertise in Unreal Engine 4 and tools like SpeedTree and Photoshop will be crucial as you blend real-world textures and create photorealistic materials. This position offers a remarkable opportunity for personal growth and skill development in a creative and collaborative remote work environment. If you are passionate about game design and eager to contribute to an awe-inspiring player experience, this is the perfect opportunity for you.

Qualifications

  • Experience in creating immersive environments in Unreal Engine 4.
  • Strong skills in Photoshop, SpeedTree, and 3D asset creation.

Responsibilities

  • Create unique assets for outdoor locations including plants and structures.
  • Place objects in UE4 according to design specifications.

Skills

Blending areas in UE4
Creating immersive environments
Photoshop
SpeedTree
3D asset creation
Substance assets
Texture and level streaming
Organizational skills
Analytical and problem-solving skills
Communication skills

Tools

Unreal Engine 4
Photoshop
SpeedTree

Job description

Job Brief:


We have a SpeedTree library of vegetation, textures and rocks already produced for our prototype game. You will grow and manage that library to design unique areas for our game. Concept artists will come up with the look and feel for each area. The level designers and technical artists are already in the process of blocking out those island structures. You will populate these new outdoor territories with game assets in Unreal Engine 4.


WORKING CONDITIONS:

  • Mentally exhausting at times

  • Extraordinary opportunity for personal growth and skills development, due to high level of responsibility and challenges

  • Work will primarily take place remotely

  • Must have access to laptop or desktop and internet access


Responsibilities:

  • Create unique assets for each outdoor location, unique plants, rocks, grasses, castles, villages, and fortresses

  • Place objects in UE4 according to the design


Skills Required:

  • Understand how to blend areas seamlessly into an open world in UE4 according to the design

  • Have a love and passion for working to create environments that players can experience in awe

  • Experienced in working with Photoshop, Speedtree audio, 3D and substance assets

  • Skilled in using a blend of real-world textures, photoreal substances, and making new material instances

  • Ability to learn/understand the texture and level streaming, Mip-Map distance bias, particle LOD’s, proper LOD use, and texture tiling by distance

  • Ability to stay organized

  • Experience being part of a creative team.

  • Strong analytical, problem solving, time management and organizational skills.

  • Verbal and written communication skills

  • Ability to work independently and in a team environment.

  • General knowledge of online gaming

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