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Concepteur audio technique - Technical Audio Designer

Gameloft Montréal

Montreal

On-site

CAD 70,000 - 90,000

Full time

Today
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Job summary

Join a leading game developer as a Technical Audio Designer, responsible for integrating sound effects, music, and dialogue into games. Collaborate with a dynamic team to enhance audio experiences using cutting-edge technology. Ideal candidates have extensive experience with audio middleware and game engines.

Benefits

Career-development opportunities
Dynamic working environment
Challenging work on innovative games
International work environment
Excellent local working conditions

Qualifications

  • 3+ years as a Technical Audio Designer with 1 complete game cycle.
  • Proficiency in audio middleware, especially Wwise.
  • Experience with audio integration in Unreal and Unity.

Responsibilities

  • Designing and debugging audio systems for game development.
  • Collaborating with game designers and programmers.
  • Managing audio data budgets and technical documentation.

Skills

Communication
Attention to Detail

Tools

Wwise
Unreal
Unity
Git
Python

Job description

Are You Looking for a Great Place to Work?

Join the Game!

Gameloft’s mission is to amaze the world, so everyone can enjoy a moment of happiness.

We have been proudly crafting games since 2000, two of which are featured in App Annie's “Top 10 iOS Games by All-Time Worldwide Downloads.” Talented Gameloft employees from all over the world have created established franchises, such as Asphalt , Dragon Mania Legends , Modern Combat and Dungeon Hunter .

We put passion into every pixel of our games. It’s at the core of what we do every day, and major rights holders including Disney, LEGO, Universal, Mattel, Lamborghini, etc. recognize Gameloft’s creativity and trust us to produce awesome gaming experiences.

We are part of Vivendi—one of the world’s largest media groups—giving us the mana and resources to set our expectations high and aim for the very best.

All trademarks referenced above are owned by their respective trademark owners.

Job Description

As a Technical Audio Designer, you will be responsible for the integration of sound effects, music and dialogue in our games. This will include simple sound-effect playback and advanced systemic audio design utilizing various middleware solutions. You will work on cutting-edge audio technology, expanding audio systems and integrating sound into gameplay to deliver exciting gaming experiences. You will be a part of a collaboration-oriented team where you will have the opportunity to contribute in meaningful ways.

  • Designing, implementing, and debugging audio systems for game development utilizing various engines and middleware options, such as Unreal , Unity and Wwise
  • Bridging the gap between audio designers and programmers acting as the liaison between the two disciplines
  • Collaborating with game designers and programmers to develop systems / tools to allow audio designers to realize their creative vision
  • Working with the development team to design cutting-edge game-audio tools for voice-overs / SFX / music in innovative ways
  • Adopting and improving the existing audio development process
  • Managing audio data budgets, Wwise project organization, audio data structure / loading, and run-time audio optimizations
  • Taking responsibility for technical audio documentation and educating content creators in audio best

Qualifications

Required Qualifications

  • 3+ years’ experience as a Technical Audio Designer or an Audio Designer within the games industry, with at least 1 complete game development cycle
  • Proficiency with audio middleware and a specialization in Wwise
  • Good experience with audio integration in game engines, including Unreal and Unity
  • Experience in scripting for game engines and audio middleware (e.g. UE Blueprints, Unity C# , WAAPI, WAQL, Python etc.)
  • Proficiency with versioning tools and processes (e.g. Perforce, Git, SVN etc.)
  • Excellent communication skills and the ability to manage multiple projects
  • Ability to work efficiently and autonomously with great attention to detail
  • Basic understanding of DSP and audio programming principles
  • Understanding of the mix engineering process and loudness standards within the industry

Desires Qualifications

  • Experience in multi-platform game development
  • Experience in sound design, music production and / or voice-over design
  • Experience writing technical documentation, ideally using Confluence
  • Understanding of project management processes and tools, ideally Jira
  • Strong teaching and coaching skills

Additional Information

  • Career-development opportunities.
  • Dynamic, demanding and motivating working environment within a fast growing company.
  • Challenging and rewarding work on the next great frontiers in games.
  • An international environment, which offers daily contact with other countries & cultures.
  • Excellent local working conditions (quality of office, geographical location of the office).
  • Important

To apply, please provide an English version of your resume

More about Gameloft :

A leading digital and social game publisher, Gameloft has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and is present on all continents, distributes its games in over 100 countries and employs 6,700 employees.

Every day, over 2 million Gameloft games are downloaded to mobile phones.

Gameloft operates its own established franchises such as Asphalt, Order & Chaos, Modern Combat or Dungeon Hunter and also partner with major rights holders including Universal, Illumination, Disney, Marvel, Hasbro, Fox Digital Entertainment, Mattel and Ferrari.

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