Enable job alerts via email!

Concepteur audio technique - Technical Audio Designer

Gameloft Montreal

Montreal

On-site

CAD 60,000 - 100,000

Full time

16 days ago

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

Join a dynamic team as a Technical Audio Designer, where your creativity will shape the soundscapes of exciting games. This role offers the chance to work with cutting-edge audio technology and collaborate with talented professionals in a vibrant environment. You'll be responsible for integrating sound effects, music, and dialogue, ensuring a seamless audio experience for players. With opportunities for career development and a culture that values innovation, this position is perfect for those passionate about audio design in the gaming industry. Contribute to memorable gaming moments and take your career to the next level!

Benefits

Career-development opportunities
Dynamic working environment
Challenging and rewarding work
International work culture
Excellent local working conditions

Qualifications

  • 3+ years of experience in audio design within the gaming industry.
  • Proficiency in audio middleware, especially Wwise.
  • Experience in scripting for game engines.

Responsibilities

  • Design and integrate audio systems for game development.
  • Collaborate with game designers and programmers.
  • Manage audio data budgets and optimize audio performance.

Skills

Audio Middleware (Wwise)
Game Development (Unreal, Unity)
Scripting (UE Blueprints, Unity C#, Python)
Communication Skills
Project Management

Education

Bachelor's Degree in Audio Design or related field

Tools

Wwise
Unreal Engine
Unity
Perforce
Git

Job description

Join to apply for the Concepteur audio technique - Technical Audio Designer role at Gameloft Montreal

19 hours ago Be among the first 25 applicants

Join to apply for the Concepteur audio technique - Technical Audio Designer role at Gameloft Montreal

Get AI-powered advice on this job and more exclusive features.



Are You Looking for a Great Place to Work?

Join the Game!

Gameloft’s mission is to amaze the world, so everyone can enjoy a moment of happiness.

We have been proudly crafting games since 2000, two of which are featured in App Annie's “Top 10 iOS Games by All-Time Worldwide Downloads.” Talented Gameloft employees from all over the world have created established franchises, such as Asphalt, Dragon Mania Legends, Modern Combat and Dungeon Hunter.

We put passion into every pixel of our games. It’s at the core of what we do every day, and major rights holders including Disney, LEGO, Universal, Mattel, Lamborghini, etc. recognize Gameloft’s creativity and trust us to produce awesome gaming experiences.

We are part of Vivendi—one of the world’s largest media groups—giving us the mana and resources to set our expectations high and aim for the very best.

All trademarks referenced above are owned by their respective trademark owners.

En tant que concepteur audio technique, vous serez responsable de l'intégration des effets sonores, de la musique et des dialogues dans nos jeux. Ceci englobe du simple déclenchement d'effets sonores à l'entière conception audio systémique, au moyen de diverses solutions de logiciels intermédiaires. Vous travaillerez sur une technologie audio de pointe, en développant des outils/systèmes audio et en intégrant les sons dans nos jeux pour offrir des expériences passionnantes aux joueurs. Vous ferez partie d'une équipe axée sur la collaboration, où vous aurez la possibilité de contribuer de manière significative.

  • Concevoir, intégrer et déboguer des systèmes audio pour le développement de jeux en utilisant divers moteurs et logiciels intermédiaires, comme Unreal, Unity et Wwise
  • Combler le fossé entre les concepteurs audio et les programmeurs en agissant à titre d’intermédiaire entre les deux disciplines
  • Collaborer avec des concepteurs de jeu et des programmeurs pour développer des outils et systèmes permettant aux concepteurs audio de concrétiser leur vision créative
  • Travailler avec l'équipe de développement pour concevoir de manière innovante des outils audio de pointe pour les dialogues, les effets sonores et la musique utilisés dans nos jeux
  • Adopter et améliorer le processus de développement audio existant
  • Gérer les budgets des données audio, l'organisation des projets Wwise, la structure et le chargement des données audio, et les optimisations audio d'exécution
  • Être responsable de la documentation technique et de la formation des créateurs de contenu aux meilleures pratiques en matière de conception audio technique

As a Technical Audio Designer, you will be responsible for the integration of sound effects, music and dialogue in our games. This will include simple sound-effect playback and advanced systemic audio design utilizing various middleware solutions. You will work on cutting-edge audio technology, expanding audio systems and integrating sound into gameplay to deliver exciting gaming experiences. You will be a part of a collaboration-oriented team where you will have the opportunity to contribute in meaningful ways.

  • Designing, implementing, and debugging audio systems for game development utilizing various engines and middleware options, such as Unreal, Unity and Wwise
  • Bridging the gap between audio designers and programmers acting as the liaison between the two disciplines
  • Collaborating with game designers and programmers to develop systems/tools to allow audio designers to realize their creative vision
  • Working with the development team to design cutting-edge game-audio tools for voice-overs /SFX/music in innovative ways
  • Adopting and improving the existing audio development process
  • Managing audio data budgets, Wwise project organization, audio data structure/loading, and run-time audio optimizations
  • Taking responsibility for technical audio documentation and educating content creators in audio best


  • Au moins 3 ans d'expérience en tant que concepteur audio technique ou concepteur audio dans l'industrie du jeu avec au moins 1 cycle complet de développement de jeu
  • Maîtrise des logiciels intermédiaires audio avec une spécialisation dans Wwise
  • Bonne expérience en intégration audio dans les moteurs de jeux Unreal et Unity
  • Expérience en écriture de scripts pour les moteurs de jeu et logiciels intermédiaires audio (ex. UE Blueprints, Unity C#, WAAPI, WAQL, Python etc.)
  • Maîtrise des processus et outils de versionnement (ex. Perforce, Git, SVN etc.)
  • Excellentes capacités à communiquer et aptitude à gérer plusieurs projets
  • Capacité à travailler de manière efficace et autonome avec une grande minutie
  • Compréhension de base du DSP et des principes de programmation audio
  • Compréhension du processus d'ingénierie du mixage et des normes d’intensité sonore (loudness)

Compétences souhaitées

  • Expérience en développement de jeu multiplateformes
  • Expérience en conception sonore, production musicale et/ou conception de voix
  • Expérience en rédaction de documentation technique, idéalement sous Confluence
  • Compréhension des processus et outils de gestion de gestion, idéalement sous Jira
  • Aptitudes pédagogiques et de vulgarisation

Required Qualifications

  • 3+ years’ experience as a Technical Audio Designer or an Audio Designer within the games industry, with at least 1 complete game development cycle
  • Proficiency with audio middleware and a specialization in Wwise
  • Good experience with audio integration in game engines, including Unreal and Unity
  • Experience in scripting for game engines and audio middleware (e.g. UE Blueprints, Unity C#, WAAPI, WAQL, Python etc.)
  • Proficiency with versioning tools and processes (e.g. Perforce, Git, SVN etc.)
  • Excellent communication skills and the ability to manage multiple projects
  • Ability to work efficiently and autonomously with great attention to detail
  • Basic understanding of DSP and audio programming principles
  • Understanding of the mix engineering process and loudness standards within the industry

Desires Qualifications

  • Experience in multi-platform game development
  • Experience in sound design, music production and/or voice-over design
  • Experience writing technical documentation, ideally using Confluence
  • Understanding of project management processes and tools, ideally Jira
  • Strong teaching and coaching skills


Why join us ?

  • Career-development opportunities.
  • Dynamic, demanding and motivating working environment within a fast growing company.
  • Challenging and rewarding work on the next great frontiers in games.
  • An international environment, which offers daily contact with other countries & cultures.
  • Excellent local working conditions (quality of office, geographical location of the office).
  • Important**

To apply, please provide an English version of your resume

More About Gameloft

A leading digital and social game publisher, Gameloft has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and is present on all continents, distributes its games in over 100 countries and employs 6,700 employees.

Every day, over 2 million Gameloft games are downloaded to mobile phones.

Gameloft operates its own established franchises such as Asphalt, Order & Chaos, Modern Combat or Dungeon Hunter and also partner with major rights holders including Universal, Illumination, Disney, Marvel, Hasbro, Fox Digital Entertainment, Mattel and Ferrari.

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Information Technology
  • Industries
    Entertainment Providers and Graphic Design

Referrals increase your chances of interviewing at Gameloft Montreal by 2x

Sign in to set job alerts for “Audio Designer” roles.
Audio Engineers to Edit Short Conversations

Greater Montreal Metropolitan Area 6 days ago

Greater Montreal Metropolitan Area 5 days ago

Greater Montreal Metropolitan Area 5 days ago

Account Executive, National Sales, Audio, Bell Media

We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.

Similar jobs

Audio Designer (Voiceover)

Epic Games

Montreal

On-site

CAD 60,000 - 100,000

16 days ago

Audio Designer (Voiceover)

Epic Games

Montreal

On-site

CAD 60,000 - 100,000

19 days ago

Concepteur trice Sonore / Audio Designer

Haven Interactive Studios

Montreal

On-site

CAD 60,000 - 80,000

26 days ago

Audio Designer

Epic Games

Montreal

On-site

CAD 80,000 - 120,000

30+ days ago

Audio Designer/Technician

HoYoverse

Montreal

On-site

CAD 60,000 - 100,000

21 days ago

Technical Audio Designer

creā-ture Studios Inc.

Montreal

Hybrid

CAD 50,000 - 90,000

30+ days ago

Audio DSP Developer

Techso

Montreal

Hybrid

CAD 70,000 - 110,000

30+ days ago

Concepteur audio technique senior - Senior Technical Audio Designer

Gameloft

Montreal

On-site

CAD 60,000 - 100,000

30+ days ago