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Concept Artist

Ubisoft

Toronto

On-site

CAD 70,000 - 100,000

Full time

12 days ago

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Job summary

A leading company in the video game industry is seeking a talented Concept Artist to join their artistic team. The ideal candidate will have a strong background in concept art, capable of creating compelling character and environment designs while collaborating closely with the Art Director. Responsibilities include producing sketches, developing concepts from references or original ideas, and providing artistic guidance throughout production. Candidates should possess a college diploma in Fine Arts and at least 5 years of industry experience, along with proficiency in digital painting, 3D software, and excellent collaboration skills.

Qualifications

  • At least 5 years of experience in concept art in the video game industry.
  • Knowledge of art fundamentals: lighting, composition, architecture, anatomy.
  • Attention to detail and excellent presentation skills.

Responsibilities

  • Collaborate with Art Director to develop the overall vision of a game.
  • Produce black and white sketches and quick iterations.
  • Adapt artwork based on feedback and refine to illustration.

Skills

Digital painting
3D software
Communication
Collaboration
Creativity

Education

College diploma in Fine Arts

Tools

3DsMax
Adobe Suite
Adobe Illustrator

Job description

Job Description

The incumbent will lay the groundwork for the artistic team to create characters and environments that will engaged the players.

They will provide the artwork that will serve as references and guide the visual styling throughout production as all artists work towards a common goal.

The main and routine tasks of this position are to:

  • Collaborate with the Art Director to develop the overall vision of a game (set the tone and ambiance, pitch locations, key moments, emotional contrasts, etc.);
  • Produce black and white sketches and quick iterations (digital or paper);
  • Create concepts of characters or environments from existing references or from scratch;
  • Propose concepts to artistic team and discuss possibilities;
  • Adapt your artwork based on feedback;
  • Find balance between artistic aspects and technical constraints;
  • Refine your concept art to illustration by adding layers of detail;
  • Carry out all other related tasks.
Qualifications

Training:

A college diploma in Fine Arts or equivalent.

Experience:

At least 5 years of experience in concept art in the video game industry.

Skills and knowledge:

  • Knowledge of digital painting and 3D software:3DsMax, Adobe Suite, Adobe Illustrator;
  • Understanding of art fundamentals: lighting, composition, architecture, anatomy, etc.;
  • Attention to detail;
  • Excellent communication and presentation skills (you can share your ideas and explain your creative process);
  • A collaborative spirit;
  • A whole lot of creativity and curiosity.
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