AI Enablement Architect Lead

Electronic Arts (EA)

Vancouver

On-site

CAD 141,400 - 204,400

Full time

14 days+

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Benefits offered by this job

Paid time off
Medical/dental/vision insurance
401(k) eligibility

Job summary

Electronic Arts (EA) is seeking an AI Enablement Architect Lead to design and deploy production AI solutions in the XO AI Labs team. The role involves leading AI-driven transformation and building scalable solutions that impact both fan and employee experiences across EA's portfolio.

The ideal candidate should have 8+ years of experience, strong proficiency in Python, and expertise in architecting AI solutions, with responsibilities including championing AI and driving organizational transformation.

Qualifications

  • 8+ years in architecting, developing, and deploying production solutions.
  • Proficiency in Python and familiarity with other programming languages.
  • Deep expertise in prompt engineering and agentic architectures.

Responsibilities

  • Lead AI evangelism and champion AI growth.
  • Architect production AI solutions to integrate business processes.
  • Drive organizational transformation and scale impact.

Skills

Python
AI tools (Kiro, Cursor, Claude Code)
Problem-solving skills
Collaboration

Tools

AWS services
CI/CD

Job description

Join Electronic Arts as an AI Enablement Architect Lead, responsible for designing and deploying production AI solutions in the XO AI Labs team to enhance fan and employee experiences across EA's portfolio.

Responsibilities

The role focuses on AI‑driven transformation, building scalable solutions, and leading cross‑functional teams:

  • Lead AI evangelism and champion AI as a growth and efficiency accelerator.
  • Stay current with AI technology trends and identify opportunities across EA Experiences.
  • Architect and prototype production AI solutions that integrate with business processes.
  • Collaborate closely with teams to understand challenges and deliver innovative solutions.
  • Drive organizational transformation, change management, and scale impact.
  • Communicate complex concepts to senior leadership.
Qualifications
  • 8+ years experience in architecting, developing, and deploying production solutions with strong engineering, infrastructure, and security practices.
  • Proficiency in Python; C#, JavaScript, HTML, and CSS are beneficial.
  • Experience with agentic AI tools (e.g., Kiro, Cursor, Claude Code) and spec‑driven development.
  • Deep expertise in prompt engineering and agentic architectures, tool calling, and MCP.
  • Knowledge of AI assistants, RAG, embeddings, vector databases, model tuning, evaluation, benchmarking, guardrails.
  • Background in content creation, data analytics, and business transformation is highly valuable.
  • Comprehensive understanding of AWS services, microservices design, observability, infrastructure‑as‑code, and CI/CD.
  • Ability to address legal, ethical, and security implications of AI.
  • Strong collaboration, creative, critical thinking, and problem‑solving skills.
  • Experience integrating AI with AAA console/PC games and business is a plus.
Compensation and Benefits

Pay ranges are contingent on location:

  • British Columbia – $141,400 – $204,400 CAD
  • Washington – $152,800 – $211,200 USD

Benefits include paid time off, sick leave, holidays, parental leave, medical/dental/vision, life and disability insurance, 401(k), and eligibility for bonuses and equity where applicable.

Equal Opportunity Employer

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other protected characteristic. We consider qualified applicants with criminal records in accordance with law and provide workplace accommodations for qualified individuals with disabilities.

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