Full-Stack Software Engineer III

Electronic Arts

Vancouver

On-site

CAD 100,000 - 120,000

Full time

14 days+

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Benefits offered by this job

Paid vacation and sick time
Health, dental, vision, life and disability insurance
Retirement plan
Parental and adoption leave benefits

Job summary

A leading gaming company in Vancouver seeks a Software Engineer to enhance their global gaming ecosystem. This role involves writing scalable code, integrating AI capabilities into internal tools, and mentoring engineers. Candidates should have over 6 years of experience in web development with expertise in AI, Node.js, and TypeScript. The position supports a hybrid work model and offers comprehensive benefits including health insurance and paid time off.

Qualifications

  • 6+ years of experience in web projects with modern practices.
  • Hands-on experience with AI technologies like prompt engineering.
  • Experience building backend services using Node, Kotlin, Go.

Responsibilities

  • Write scalable code integrating AI functionalities.
  • Design components for AI technologies.
  • Perform code reviews and mentor engineers.

Skills

Web development
AI integration
Node.js
Kotlin
Go
TypeScript
Kubernetes
AWS

Job description

Description & Requirements

The Infrastructure and Platform Services team (IPS) is the backbone of EA’s global gaming ecosystem, delivering technology that powers live games and player experiences. As a Software Engineer on this team, you will collaborate with studios to develop internal tools that shape gameplay, progression, and live services. You will maintain an AI-first mentality, finding opportunities to integrate AI and automation into our development lifecycle and product features. You will guide best practices and mentor engineers.

Responsibilities
  • Write testable and scalable code across the stack, integrating AI-driven logic into tools used by Live Teams.
  • Implement AI capabilities such as LLM integrations and vector databases to remove developer bottlenecks and improve tool intelligence.
  • Design components and microservices to support evolving AI technologies.
  • Partner with game designers and producers to deliver features in an agile, iterative model.
  • Perform code reviews and mentor engineers on modern patterns, including the use of AI for tests and documentation.
Qualifications
  • 6+ years of experience building web projects using modern development practices, including frontend UI and backend microservices.
  • Hands‑on experience building products with AI capabilities such as prompt engineering, RAG, or agentic workflows.
  • Experience building backend services using Node, Kotlin, Go, or similar technologies.
  • Experience with TypeScript, including modern patterns such as React hooks, functional components, and advanced type systems.
  • Experience deploying services on cloud-based infrastructures such as Kubernetes, AWS, GCP, or Azure.
  • Hybrid remote/in‑office role.
Compensation and Benefits

The compensation range is determined by location and role. The package includes stock options and variable compensation where applicable. Benefits include:

  • Paid vacation and sick time.
  • Health, dental, vision, life and disability insurance.
  • Retirement plan.
  • Parental and adoption leave benefits.
Equal Employment Opportunity

Electronic Arts is an equal‑opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status or any other characteristic protected by law. We also consider applicants with criminal records in accordance with applicable law and make workplace accommodations for qualified individuals with disabilities as required by law.

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