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Ux Designer

Memory Ware

Ijuí

Teletrabalho

BRL 80.000 - 120.000

Tempo integral

Há 5 dias
Torna-te num dos primeiros candidatos

Melhora as tuas possibilidades de ir a entrevistas

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Resumo da oferta

A leading gaming studio is seeking a UX Designer to enhance player experiences across JRPG-inspired titles. This role will lead strategic UX initiatives from core mechanics to aesthetics, ensuring intuitive and emotionally resonant gameplay. The ideal candidate will have a strong portfolio and experience collaborating with diverse teams to create compelling in-game interactions.

Qualificações

  • Senior or lead UI/UX designer on a shipped game or app.
  • Strong portfolio demonstrating visual design and UX strategy.
  • Experience in game development UX, particularly with systems.

Responsabilidades

  • Lead UX initiatives across the entire player journey.
  • Design flows, wireframes, and interaction prototypes.
  • Collaborate with teams to improve core game mechanics.

Conhecimentos

User flows
UX strategy
Communication skills
Flow design
Interaction principles

Formação académica

Experience as senior UI/UX designer

Ferramentas

Figma
Miro
Unity

Descrição da oferta de emprego

At Memory Ware, we craft games that invite players into deep, meaningful experiences with systems that reward curiosity and stories that linger long after the screen fades.

We're looking for a UX Designer who is excited to shape player experience across combat, exploration, and narrative, especially in games inspired by classic and modern JRPGs.

As a UX Designer on our team, you'll own UX initiatives across the entire player journey, from moment-to-moment interactions to broader systemic experiences like progression, combat, and exploration.

We're not just looking for someone to make interfaces clean and usable; we want someone who can envision how each interaction, mechanic, and layer of feedback contributes to an unforgettable player experience. You'll collaborate closely with game designers, engineers, UI artists, and narrative designers to ensure the whole game feels cohesive, intuitive, and emotionally resonant.

What You'll Do:
  1. Lead UX thinking across major systems, ensuring that core mechanics (e.g., combat, dungeons, item use, turn management) feel intuitive, satisfying, and player-first.
  2. Design flows, wireframes, and interaction prototypes to support key experiences, not just interfaces.
  3. Collaborate with designers to improve the feel and clarity of core game mechanics.
  4. Identify friction points across the entire gameplay loop and propose smart, genre-aware solutions.
  5. Bridge the Design Team with other teams to ensure that visual and technical execution supports both usability and emotional tone.
  6. Use tools like Figma, Miro, and Unity to develop and communicate UX intent and build low-fidelity prototypes.
  7. Research and document genre conventions (especially JRPGs), identifying good practices and opportunities for innovation.
  8. Help define usability testing plans and translate feedback into actionable iterations.
  9. Advocate for accessibility, clarity, and joy in every part of the game, even those without a UI element.
What We're Looking For:
  • Experience as a senior or lead UI/UX designer on at least one shipped game or app.
  • A portfolio demonstrating strong visual design, user flows, and UX strategy.
  • Experience working directly with engineers and shipping UI in a game engine (ideally Unity).
  • Experience designing UX in game development, especially on layered systems and mechanics.
  • A player-first mindset: designing with emotional clarity, pacing, and flow in mind.
  • Strong UX fundamentals: flow design, interaction principles, usability best practices.
  • Excellent communication skills: explaining reasoning, taking feedback, building alignment.
  • Comfort owning initiatives and proactively improving player experience across disciplines.
  • Passion for system-heavy or narrative-rich games, especially RPGs, strategy, or adventure titles.
Bonus Points For:
  • Experience designing for console or controller-first games.
  • Motion or interaction design skills for feedback and transitions.
  • Game design literacy, especially in engaging in design discussions beyond UX.
  • Familiarity with accessibility design for games.
To Apply:

Email us your resume and portfolio, and feel free to include any details about yourself you'd like to share. Send your email to "******" with a subject like "UX Designer - Your Name".

About Memory Ware:

Memory Ware is a fully remote studio, founded in 2024, dedicated to creating player-first video games with compelling stories and experiences that create lasting memories. We are a self-funded studio in the early stages of developing a new JRPG project.

If you're eager to help create a healthy and fun work environment alongside a highly experienced team, you'll feel right at home with us.

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