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Ux Designer

Memory Ware

Bento Gonçalves

Teletrabalho

BRL 80.000 - 120.000

Tempo integral

Há 4 dias
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Resumo da oferta

A leading game studio seeks a UX Designer to shape player experiences in narrative-driven games. Your role will involve leading UX initiatives, collaborating with teams to improve gameplay mechanics, and advocating for player accessibility and joy. Join us in creating innovative JRPGs that resonate with players.

Serviços

Fully remote work environment
Healthy and fun work culture
Team of experienced professionals

Qualificações

  • Experience as a senior/lead UI/UX designer on at least one shipped game/app.
  • Portfolio demonstrating strong design and UX strategy.
  • Experience shipping UI in game engines, ideally Unity.

Responsabilidades

  • Lead UX thinking across major systems to ensure player-first design.
  • Design flows and interaction prototypes to enhance game experiences.
  • Identify friction points across gameplay and propose solutions.

Conhecimentos

Strong visual design
User flows
UX strategy
Excellent communication skills
Player-first mindset
Strong UX fundamentals

Ferramentas

Figma
Miro
Unity

Descrição da oferta de emprego

Join to apply for the UX Designer role at Memory Ware.

At Memory Ware, we craft games that invite players into deep, meaningful experiences with systems that reward curiosity and stories that linger long after the screen fades.

We're looking for a UX Designer who's excited to shape player experience across combat, exploration, and narrative, especially in games inspired by classic and modern JRPGs.

As a UX Designer on our team, you'll own UX initiatives across the entire player journey, from moment-to-moment interactions to broader systemic experiences like progression, combat, and exploration.

We're not just looking for someone to make interfaces clean and usable; we want someone who can envision how each interaction, mechanic, and layer of feedback contributes to an unforgettable player experience. You'll collaborate closely with game designers, engineers, UI artists, and narrative designers to ensure the whole game feels cohesive, intuitive, and emotionally resonant.

What You'll Do
  • Lead UX thinking across major systems, ensuring that core mechanics (e.g., combat, dungeons, item use, turn management) feel intuitive, satisfying, and player-first.
  • Design flows, wireframes, and interaction prototypes to support key experiences, not just interfaces.
  • Collaborate with designers to improve the feel and clarity of core game mechanics.
  • Identify friction points across the entire gameplay loop and propose smart, genre-aware solutions.
  • Bridge the Design Team with other teams to ensure visual and technical execution supports usability and emotional tone.
  • Use tools like Figma, Miro, and Unity to develop and communicate UX intent and build low-fidelity prototypes.
  • Research genre conventions, especially JRPGs, identifying good practices and opportunities for innovation.
  • Help define usability testing plans and translate feedback into actionable iterations.
  • Advocate for accessibility, clarity, and joy in every part of the game, even those without a single UI element.
What We're Looking For
  • Experience as a senior or lead UI/UX designer on at least one shipped game or app.
  • A portfolio demonstrating strong visual design, user flows, and UX strategy.
  • Experience working directly with engineers and shipping UI in a game engine (ideally Unity).
  • Experience designing UX in game development, ideally on games with layered systems and mechanics.
  • A player-first mindset: designing with emotional clarity, pacing, and flow.
  • Strong UX fundamentals: flow design, interaction principles, usability best practices.
  • Excellent communication skills to explain reasoning, take feedback, and build alignment.
  • Comfort owning initiatives and proactively improving player experience across disciplines.
  • Passion for system-heavy or narrative-rich games, especially RPGs, strategy, or adventure titles.
Bonus Points For
  • Experience designing for console or controller-first games.
  • Motion or interaction design skills for feedback and transitions.
  • Game design literacy, especially engaging in design discussions beyond UX.
  • Familiarity with accessibility design for games.
To Apply

Email us your resume and portfolio. Feel free to include any personal details you'd like to share.

Send your email to "******" with a subject like "UX Designer- Your Name".

About Memory Ware

Memory Ware is a fully remote studio, founded in 2024, dedicated to creating player-first video games with compelling stories and experiences that create lasting memories.

We are a self-funded studio in the early stages of developing a new JRPG project.

If you're eager to help create a healthy, fun work environment with a highly experienced team, you'll feel right at home with us.

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