Engineering - (Various Disciplines) - Talent Pool (LATAM)

Sideglobal

São Paulo

Presencial

BRL 111 600 - 167 400

Tempo integral

14 dias+
Gerador de candidaturas

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Resumo da oferta

Sideglobal is looking for an experienced game engineer in São Paulo to design and optimize gameplay systems, develop tools for creators, and implement backend services to enhance player experiences. Candidates should have 3+ years of relevant experience and have shipped titles across platforms.

The ideal applicant will collaborate closely with cross-disciplinary teams and should be proficient in languages such as C++, C#, and Python, as well as game engines like Unity or Unreal.

Qualificações

  • 3+ years of experience in engineering roles in games or related tech fields.
  • Shipped at least one title on PC, console, mobile, or VR/AR.
  • Hands-on experience with game engines like Unity or Unreal.

Responsabilidades

  • Design, build, and optimize gameplay systems and AI behaviors.
  • Develop tools for content creators, designers, and QA teams.
  • Implement networking and backend services for player experiences.

Conhecimentos

Proficiency in C++
C#
Python
Unity
Unreal Engine

Ferramentas

Source Control
Debugging Tools
Performance Profiling

Descrição da oferta de emprego

Responsibilities
  • Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture
  • Develop and maintain tools that empower content creators, designers, and QA teams
  • Contribute to Live Ops, build pipelines, or deployment systems for scalable and stable game delivery
  • Implement and refine networking, multiplayer architecture, or backend services for seamless player experiences
  • Collaborate with cross-disciplinary teams to ensure smooth integration of art, design, and systems
  • Profile and optimize performance, memory usage, and load times across platforms
  • Troubleshoot bugs, resolve bottlenecks, and propose clean, maintainable solutions
Qualifications
Experience
  • 3 or more years of professional experience in engineering roles in games or related tech fields
  • Shipped at least one title on PC, console, mobile, or VR/AR
  • Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps
Technical Skills
  • Proficiency in C++, C#, Python, or equivalent languages
  • Hands‑on experience with Unity, Unreal Engine, or proprietary engines
  • Familiarity with source control, debugging tools, performance profiling, and agile workflows
Collaboration and Communication
  • Comfortable working in cross-functional teams with artists, designers, and producers
  • Clear written and verbal communication for documenting and sharing technical solutions
Mindset
  • Proactive, curious, and solution-oriented
  • Passionate about games, scalable systems, and collaborative development
Preferred Skills
  • Experience with AAA pipelines, real-time rendering, or platform certification
  • Exposure to cloud platforms such as AWS, Azure, or GCP and CI/CD pipelines
  • Familiarity with Live Ops strategies, telemetry, and remote content deployment
  • Prior co-dev experience or working with distributed teams

This is a general engineering application that is reviewed regularly for new or ongoing projects. There may not be an immediate opening, but joining ensures you’ll be top of mind when client needs arise.

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