Audio Design Intern

Wildlife Studios

São Paulo

Presencial

BRL 20 000 - 33 000

Tempo integral

Há 5 dias
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Resumo da oferta

Wildlife Studios is seeking an Audio Design Intern to join the Audio team, contributing to sound design for a variety of mobile games and collaborating with Game Design, Art, Engineering, and Product.

You will gain hands-on experience with SFX creation, audio editing, and in-game implementation using Unity and Wwise, while developing your portfolio through a range of projects and cross-disciplinary feedback.

Qualificações

  • Pursuing an undergraduate degree in Audio, Music, or related fields.
  • Basic knowledge of audio editing in a DAW.
  • Interest in sound design and interactive audio production.
  • Strong listening skills and attention to detail.
  • Willingness to learn and collaborate with a cross-functional team.
  • Good organizational and communication skills.

Responsabilidades

  • Support creation and editing of SFX for characters, UI, environments, abilities, and in-game elements.
  • Edit and organize audio files, including SFX, music, and dialogue assets.
  • Assist with in-game audio implementation and testing using Unity and Wwise.
  • Participate in creative sessions and sound design concept development.
  • Help organize sound libraries, project files, and technical documentation.
  • Collaborate with Audio Designers and cross-disciplinary team members, receiving feedback.
  • Explore new tools and AI-driven solutions to optimize audio workflows.

Conhecimentos

DAW basics
Sound design
Team collaboration
Attention to detail
Eagerness to learn
Communication skills

Formação académica

Bachelor's or associate degree in Audio/Music/AV

Ferramentas

Reaper
Pro Tools
Ableton Live
Cubase
Audition

Descrição da oferta de emprego

Audio Design Intern — Wildlife

We are looking for an Audio Design Intern to join our Audio team at Wildlife Studios! Our team is responsible for creating, producing, and implementing audio across a variety of mobile games, working directly with Game Design, Art, Engineering, and Product teams.

Audio Design Intern — Wildlife

We are looking for an Audio Design Intern to join our Audio team at Wildlife Studios! Our team is responsible for creating, producing, and implementing audio across a variety of mobile games, working directly with Game Design, Art, Engineering, and Product teams.

What You’ll Do
  • Support the creation and editing of sound effects (SFX) for characters, user interfaces (UI), environments, abilities, and other in-game elements.
  • Edit, clean up, process, and organize audio files, including SFX, music, and dialogue/voice assets.
  • Assist with in-game audio implementation and testing using tools like Unity and Wwise, under the team's guidance.
  • Participate in creative sessions, audio reference research, and sound design concept development.
  • Help organize sound libraries, project files, and technical documentation.
  • Collaborate with Audio Designers and cross-disciplinary team members, receiving feedback and contributing to creative discussions.
  • Explore new tools and technologies, including AI-driven solutions, to support and optimize audio production workflows.
What You’ll Need
  • Currently pursuing an undergraduate degree (bachelor’s or associate) in Audio, Music, Music Production, Audiovisual, Game Design/Development, or related fields.
  • Basic knowledge of audio editing and manipulation in a DAW (Reaper, Pro Tools, Ableton Live, Cubase, Audition, or similar).
  • Passion for sound design, video games, and interactive audio production.
  • Strong critical listening skills, creativity, and attention to detail.
  • Eagerness to learn, experiment with new workflows, and work collaboratively.
  • Good organizational and communication skills.
Nice to have
  • Basic knowledge of game audio middleware and engines, such as Wwise, FMOD, or Unity.
  • Familiarity with audio editing, mixing, and audio processing.
  • Interest in procedural audio, adaptive audio, and audio systems implementation.
  • Personal or academic projects, or a portfolio demonstrating an interest in sound design.
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