3D Artist (Talent Pool)

Yellowpanda

Brasil

Presencial

BRL 149 328 - 248 880

Tempo integral

14 dias+
Gerador de candidaturas

Uma candidatura completa num minuto — currículo e carta de apresentação personalizados, prontos a enviar.

Ultrapassa os filtros ATS

Vantagens oferecidas por esta oferta de emprego

Birthday Day Off
Paid Sick Day, No Hassle
Annual Bonus Pool
Paid Holiday Break
Guaranteed National Holidays
Flexible Remote Work
Monthly Workshops & Industry Courses
Events & Conferences
True Stability
Yellow Panda Annual Trip
Annual Adjustment
Supportive & Creative Team
Career Growth
Shaping the Future

Resumo da oferta

Yellowpanda is seeking a talented 3D Artist in Brazil to create and optimize 3D models for gaming projects across various platforms including Console, PC, and Mobile. The ideal candidate will have over 3 years of experience, be skilled in modeling, texturing, and shading, and proficient in tools like Blender or Maya. This role offers flexible remote work, competitive compensation, and opportunities for career growth while collaborating with leading game developers.

Qualificações

  • 3+ years of professional experience as a 3D Artist in the games industry.
  • Solid understanding of modeling, texturing, and shading for real-time environments.
  • Proficiency in tools such as Blender, Maya, or 3ds Max.

Responsabilidades

  • Create 3D models for characters, environments, and props.
  • Develop textures, materials, and UV maps for real-time rendering.
  • Optimize assets for performance while maintaining visual fidelity.
  • Collaborate with team members for asset integration.
  • Participate in art reviews and provide feedback.

Conhecimentos

Modeling
Texturing
Collaboration
Communication Skills

Ferramentas

Blender
Maya
3ds Max
Substance Painter
Photoshop
ZBrush

Descrição da oferta de emprego

At Yellow Panda, we partner with game studios and developers to bring bold ideas to life. As a full-cycle outsourcing studio, we specialize in LiveOps, Porting, Art Production, Engineering, and Full-Cycle Game Development across PC, Consoles, Mobile, Web and XR.

With over 200 projects delivered and a portfolio of hit titles, we combine technical mastery with creative flair to help game studios launch faster, scale smarter, and engage players longer. Whether they need to expand their team or accelerate their roadmap, our agile and passionate experts plug in seamlessly to their vision.

From quick wins to long-term collaborations, Yellow Panda is a trusted ally in crafting captivating game experiences for the next generation of players.

Let’s imagine the future — and build it together.

About the Role

We’re looking for a talented and passionate 3D Artist to join our team at Yellow Panda. In this role, you’ll help bring worlds, characters, and props to life for projects across Console, PC, XR, Mobile and Web platforms. You’ll collaborate closely with designers, animators, and developers to create high-quality, optimized 3D assets that enhance gameplay and storytelling.

If you love combining creativity and technical skill to craft immersive experiences, this is your place to grow.

Responsibilities
  • Create 3D models for characters, environments, and props that align with project style and quality standards.
  • Develop textures, materials, and UV maps suitable for real-time rendering in Unity or Unreal Engine.
  • Optimize assets for performance while maintaining visual fidelity.
  • Collaborate with concept artists, tech artists, and animators to ensure smooth integration of assets into the game engine.
  • Participate in art reviews, provide feedback, and iterate based on team input.
  • Maintain clean and organized files following studio naming conventions and pipeline standards.
  • Stay up to date with industry trends and techniques in 3D art and real-time production.
Requirements
  • 3+ years of professional experience as a 3D Artist in the games industry.
  • Solid understanding of modeling, texturing, and shading for real-time environments.
  • Proficiency in tools such as Blender, Maya, or 3ds Max.
  • Experience with Substance Painter/Designer, Photoshop, or equivalent texturing software.
  • Experience with ZBrush or other sculpting softwares for sculpting and high-poly workflows.
  • Ability to receive and apply feedback constructively and work collaboratively with a multidisciplinary team.
  • Good communication skills and self-organization in remote or hybrid setups.
  • Bonus (Nice to Have):
  • Familiarity with Unity or Unreal Engine workflows.
  • Basic knowledge of rigging or animation pipelines.
  • Experience with shader creation or procedural materials.
  • Understanding of lighting and composition for in-engine presentation.
  • Background in mobile optimization or VR/AR projects.
What We Offer
  • Birthday Day Off – Your special day off is on us.
  • Paid Sick Day, No Hassle – If you’re not feeling well, you still get paid without the need for a doctor’s note.
  • Annual Bonus Pool – Company and team performance turn into extra rewards at the end of the year.
  • Paid Holiday Break – 5 paid days off at the end of the year to enjoy the holidays.
  • Guaranteed National Holidays – Because rest is important.
  • Flexible Remote Work – Work from where you feel most productive.
  • Monthly Workshops & Industry Courses – Continuous learning with the team, plus access to courses to grow your skills and career.
  • Events & Conferences – Support to attend major industry events like Gamescom Latam.
  • Diverse Projects – Opportunity to collaborate with leading game developers across different platforms and genres.
  • True Stability – Guaranteed 8 paid hours every month, no unpaid downtime.
  • Yellow Panda Annual Trip – An all-expenses-paid trip to celebrate the company’s anniversary together.
  • Annual Adjustment – Hourly rate updated in line with inflation.
  • Supportive & Creative Team – Join a growing studio where collaboration and innovation thrive.
  • Career Growth – Competitive compensation with plenty of room to evolve alongside Yellow Panda.
  • Shaping the Future – Be part of imagining what comes next in games and interactive experiences.
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