Unreal Engine Developer (Talent Pool)

Yellowpanda

Brasil

On-site

BRL 111,600 - 167,400

Full time

14 days+

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Benefits offered by this job

Birthday Day Off
Paid Sick Day
Annual Bonus Pool
Flexible Remote Work
Monthly Workshops & Industry Courses
Diverse Projects
True Stability
Company Anniversary Trip
Career Growth

Job summary

Yellowpanda is seeking a skilled Unreal Engine Developer to join our team in Brazil. You will be responsible for implementing core gameplay systems and supporting LiveOps initiatives to enhance player engagement. As part of a collaborative environment, you will work closely with designers, artists, and programmers to create immersive game experiences.

The ideal candidate has over 3 years of experience with Unreal Engine, a strong knowledge of C++ and gameplay programming, and a passion for game development.

Qualifications

  • 3+ years of experience with Unreal Engine (UE4 and/or UE5).
  • Strong proficiency in C++ within Unreal Engine.
  • Solid experience with Blueprints for gameplay systems.
  • Experience on AA or AAA game projects.

Responsibilities

  • Design and implement gameplay features with Unreal Engine.
  • Collaborate with designers and artists to implement features.
  • Debug and optimize gameplay systems.

Skills

Unreal Engine (UE4/UE5)
C++ proficiency
Gameplay programming
Collaboration with designers and artists
Debugging and optimization

Tools

Version control systems (Git, Perforce)

Job description

About the Role

We’re looking for a skilled Unreal Engine Developer to join our team and help build, launch, and maintain high-quality games. You’ll be responsible for implementing and evolving core gameplay systems, ensuring smooth user experiences, and supporting LiveOps initiatives that keep our games engaging for players worldwide.

Responsibilities
  • Design, implement, and maintain gameplay features and systems using Unreal Engine (UE4/UE5)
  • Develop robust, scalable, and maintainable C++ and Blueprint-based solutions
  • Collaborate closely with game designers, artists, and technical artists to translate design requirements into high-quality in-game features
  • Integrate and iterate on gameplay mechanics, character behavior, AI, UI, and camera systems
  • Participate in code reviews and contribute to improving code quality and best practices
  • Debug, profile, and optimize gameplay systems to meet performance and memory targets
  • Work within existing codebases and pipelines, understanding and extending established systems
  • Actively participate in sprint planning, estimations, and daily stand-ups
  • Implement features following technical design documents and production guidelines
  • Identify technical risks early and propose practical, production-ready solutions
  • Support integration of assets and features from internal and external teams
  • Fix bugs and address technical issues reported by QA in a timely manner
  • Contribute to technical documentation and knowledge sharing within the team
  • Perform Console ports of popular PC Games
Requirements
  • 3+ years of professional experience working with Unreal Engine (UE4 and/or UE5)
  • Strong proficiency in C++ within Unreal Engine
  • Solid experience with Blueprints, including creating and maintaining gameplay systems
  • Experience working on AA or AAA game projects in a professional studio environment
  • Strong understanding of gameplay programming, including character controllers, cameras, AI, UI, and game states
  • Familiarity with Unreal Engine core systems such as: Physics and collision, Input systems
  • Experience collaborating with designers, artists, and technical artists to implement features and iterate on gameplay
  • Ability to write clean, maintainable, and well-documented code
  • Experience with version control systems (Git, Perforce, or similar)
  • Good debugging, profiling, and optimization skills
  • Comfortable working in a team-based, iterative development environment
  • Strong problem-solving skills and ability to work with minimal supervision
Bonus (Nice to Have)
  • Experience with networked / multiplayer gameplay
  • Familiarity with performance optimization for consoles or PC
  • Experience with build pipelines, packaging, and deployment
  • Knowledge of game math and physics concepts
  • Previous experience working with outsourcing or co-development teams
  • Shipped titles on PC, console, or XR platforms
What We Offer
  • Birthday Day Off – Your special day off is on us.
  • Paid Sick Day, No Hassle – If you’re not feeling well, you still get paid without the need for a doctor’s note.
  • Annual Bonus Pool – Company and team performance turn into extra rewards at the end of the year.
  • Paid Holiday Break – 5 paid days off at the end of the year to enjoy the holidays.
  • Guaranteed National Holidays – Because rest is important.
  • Flexible Remote Work – Work from where you feel most productive.
  • Monthly Workshops & Industry Courses – Continuous learning with the team, plus access to courses to grow your skills and career.
  • Events & Conferences – Support to attend major industry events like Gamescom Latam.
  • Diverse Projects – Opportunity to collaborate with leading game developers across different platforms and genres.
  • True Stability – Guaranteed 8 paid hours every month, no unpaid downtime.
  • Yellow Panda Annual Trip – An all-expenses-paid trip to celebrate the company’s anniversary together.
  • Annual Adjustment – Hourly rate updated in line with inflation.
  • Supportive & Creative Team – Join a growing studio where collaboration and innovation thrive.
  • Career Growth – Competitive compensation with plenty of room to evolve alongside Yellow Panda.
  • Shaping the Future – Be part of imagining what comes next in games and interactive experiences.
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