Software Engineer (Game Studio)

Green Island

Grimbergen

On-site

EUR 50,000 - 75,000

Full time

11 days ago

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Benefits offered by this job

Company car / mobility budget
Company laptop
26 paid vacation days per year
Access to frontier AI models for your
Mobile subscription (unlimited texts/c
Other mobility benefits

Job summary

Green Island is building a new game studio in Grimbergen and seeks engineers to turn ideas into playable prototypes. You’ll work with management to shape product direction, prototype games using TypeScript and PixiJS, and connect frontend interfaces with Java/.NET backend services.

The role emphasizes AI-driven development to speed up delivery while keeping interactions polished and the product engaging. Collaboration and attention to detail are essential.

Qualifications

  • 2+ years of professional software engineering experience with shipped features.
  • Strong fundamentals in TypeScript and React/React Native.
  • Backend experience in Java or C# and API design understanding.
  • Excellent written and spoken English; ability to discuss trade-offs with management.

Responsibilities

  • Shape studio priorities with management and turn ideas into clear plans.
  • Prototype and build TypeScript games with PixiJS, focusing on animation and performance.
  • Develop React/React Native interfaces, frontend features, and backend services in Java/.NET.
  • Design APIs and integrations for casino partners with reliable operation.
  • Create reusable game components and development tools to speed up releases.
  • Build simulations to compare game behavior with mathematical models like RTP and volatility.
  • Experiment with AI for prototyping, testing, and iteration; keep quality high.
  • Own features from concept through testing, release, and production improvement.
  • Explain technical decisions clearly and flag risks early.

Skills

TypeScript
React
React Native
Java
C#
API design
English proficiency
Game development

Tools

PixiJS
Spring Boot
.NET

Job description

Build a new game studio with Green Island. Work closely with management to create polished games, develop promotional features, and use AI to bring new games to players faster.

About the role

Help shape the games we build and the way we build them. You’ll work directly with management to turn ideas into playable prototypes, make product and technical decisions, and take games and their accompanying promotional features through to production.

Our frontend stack is TypeScript, React, React Native, and PixiJS. On the backend, we use Java with Spring Boot and C# with .NET. You’ll connect responsive, visually polished player experiences with the services behind them.

A central challenge is using AI to scale game development. Build reusable foundations and AI-assisted workflows that shorten the path from an idea to a released game. Success means shipping new games quickly while keeping the interactions polished, the software reliable, and the product worth playing.

What you’ll do
  • Work closely with management to shape the studio’s priorities, challenge assumptions, and turn product ideas into clear, achievable plans.
  • Prototype and build games with TypeScript and PixiJS, paying attention to animation, responsiveness, performance, and how each interaction feels.
  • Develop React and React Native interfaces, promotional features, and the backend services that connect them using Java, Spring Boot, and .NET.
  • Design and build the APIs, integrations, and infrastructure that let other casinos integrate and offer our games, with clear documentation and reliable operation.
  • Create reusable game components and development tools so each release makes the next game faster to build.
  • Build simulations and automated checks to compare game behaviour with its mathematical model, including expected return to player (RTP) and volatility.
  • Experiment with AI for prototyping, implementation, testing, and iteration. Keep what improves delivery and verify the quality of the output.
  • Own features from the first product discussion through testing, release, and improvement in production.
  • Make trade-offs visible, explain technical decisions clearly, and raise questions early when a detail could change the player experience.
  • Review the complete experience, from loading and error states to visual consistency, and fix the small details that make a game feel finished.
Who you are
  • Ideally 2+ years of professional software engineering experience, with examples of products or features you have shipped and improved.
  • Strong programming fundamentals and experience building interactive applications with TypeScript and React or React Native.
  • Experience building backend services in Java, C#, or a comparable language, and the ability to reason about APIs, data, testing, and reliability.
  • An eye for product and detail: you notice awkward interactions, ask what the player needs, and care about the finished experience.
  • Clear written and spoken English, and the ability to discuss priorities and explain technical trade-offs with management and engineering colleagues.
  • The initiative to work through ambiguity, propose a direction, and follow through on the outcome.
  • Curiosity about using AI in everyday engineering, with the judgment to review, test, and take responsibility for what you ship.
Nice to have
  • Experience developing casino slot games or working in a game studio.
  • Knowledge of mathematics, probability theory, statistics, and numerical methods, especially for modelling theoretical return to player (RTP), game volatility, and validating game behaviour through simulations.
  • Hands-on experience with Spring Boot, .NET, or both.
  • Experience with AI-driven development workflows for building, testing, and improving software.
  • Experience building promotional features or reusable systems shared across multiple games or products.
What you get
  • Help build a new game studio and work directly with management on its product and technical direction.
  • 26 paid vacation days per year
  • Very competitive salary
  • Company car / mobility budget
  • Company laptop
  • Access to frontier AI models for your work
  • Mobile subscription (unlimited texts/calls/data)
Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Software Engineer (Online Casino Platform)
Software Engineer (Online Casino Platform)

Green Island • Grimbergen

Remote
EUR 65,000 - 90,000
26 paid vacation days
Very competitive salary
Company car / mobility budget
+3
Lead Security Engineer (Application & Platform Security)
Lead Security Engineer (Application & Platform Security)

Green Island • Belgium

Remote
EUR 90,000 - 130,000
Company car / mobility budget
Company laptop
Mobile subscription
+2
AI-Driven Game Studio Engineer
AI-Driven Game Studio Engineer

Green Island • Grimbergen

On-site
EUR 50,000 - 75,000
Company car / mobility budget
Company laptop
26 paid vacation days per year
+3
Software Engineer (Landbased)
Software Engineer (Landbased)

Green Island • Oost-Vlaanderen

Remote
EUR 55,000 - 90,000
26 vacation days
Company car / mobility budget
Company laptop
+2
Product Engineer - Mobile Apps (Remote/Hybrid)
Product Engineer - Mobile Apps (Remote/Hybrid)

Festybay • Belgium

Hybrid
USD 50,000 - 90,000
Flexible work environment
Team retreats
Gaming culture access
Full Stack Engineer
Full Stack Engineer

Vivid Resourcing Ltd • Brussel Hoofdstad

Hybrid
EUR 66,000 - 79,000
Hybrid work setup
Senior Data Analyst — Player Journey Lead (Hybrid)
Senior Data Analyst — Player Journey Lead (Hybrid)

Gaming1 • Luik

Hybrid
EUR 65,000 - 90,000
Hybrid working model
Remote up to 50%
Competitive salary & benefits
[REMOTE] Product Analyst
[REMOTE] Product Analyst

CrazyGames • Heverlee

Remote
EUR 55,000 - 85,000
Product Engineer
Product Engineer

DataCamp • Belgium

On-site
EUR 90,000 - 130,000
Competitive salary
Fringe benefits
Flexible hours
+4
CrazyGames hiring Product Engineer: (Remote / Hybrid), 2026
CrazyGames hiring Product Engineer: (Remote / Hybrid), 2026

Festybay • Vlaams-Brabant

Hybrid
USD 50,000 - 90,000
Flexible work environment
Team retreats
Gaming culture access