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Salary Range $50,000 – $90,000 USD per year (Estimated based on current 2026 market data and previous listings)
Location Remote (Timezones GMT-2 to GMT+6) or Hybrid (Leuven, Belgium)
Tech Stack Node.js, React, Capacitor, TypeScript, GraphQL, AWS, Terraform
Experience Level 3+ Years or Degree (Bachelor/Master/PhD) in Computer Science
CrazyGames launched our mobile apps last summer, and the growth has been explosive—surpassing 2.5 million sessions in the last month alone. We are a self-funded, profitable company that operates with the agility of a startup but the stability of a market leader. As a Product Engineer, you aren’t just a cog in a machine; you are the architect of a “blank canvas” mobile experience backed by an existing audience of tens of millions.
Most engineering roles force you to choose between two paths:
At CrazyGames, you get both. You will be building a mobile experience from its foundational stages (the blank canvas) while immediately deploying your code to a massive, global user base (the scale). This role is perfect for a product-minded engineer who loves to see their work impact millions of people in real-time.
CrazyGames believe in ownership and clear progression. Here is what your first year at CrazyGames will look like:
CrazyGames don’t expect you to be a master of every single tool in our stack on day one, but we do expect you to be a “Swiss Army Knife” developer—curious, adaptable, and eager to learn.
CrazyGames pride ourselves on using a modern, efficient, and developer-friendly stack:
World-Class Colleagues: Work alongside top-tier engineers who value clean code and innovative solutions.
Flexible Environment: Whether you prefer working from our modern office in Leuven or from your home office anywhere between GMT-2 and GMT+6, we trust you to get the job done.
Real Ownership: You help decide what gets built. Your voice carries weight in product discussions.
Team Retreats: Once or twice a year, we gather the whole team in a beautiful European location. We cover all expenses—it’s about building bonds and having fun.
Work/Life Balance: We focus on results, not hours clocked.
Gaming Culture: Yes, playing games is technically “market research” here. You’ll have access to a library of thousands of titles.
If you are ready to bridge the gap between web and native mobile development while impacting millions of players, we want to hear from you.
Application Tip: We value attention to detail. In your application, feel free to mention a mobile game or app feature that you think was brilliantly executed and why.
Location Note:
Working Hours Flexible; Focus on outcomes over “9-to-5”
Travel 1-2 weeks per year for European team retreats (Paid)
Degree Required? Preferred, but 3+ years of solid experience is equivalent
Timezone Restriction Must be within GMT-2 and GMT+6
Direct Impact Direct contribution to a 50M+ user platform
CrazyGames is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.