Lead Rigging Supervisor – 3D Animated Feature (Brussels)

nWave Studios

Brussel

On-site

EUR 50,000 - 70,000

Full time

2 days ago
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Job summary

nWave Studios in Brussels is seeking a Rigging Supervisor for the Yes Chef project. The role oversees the rigging department across production, ensuring character rigs meet artistic and technical requirements and are delivered to the Animation team on time.

The ideal candidate has extensive experience on 3D animated features or with stylized/anthropomorphic characters, strong knowledge of rigging workflows, and fluency in French with good English. Proficiency in Maya and Python is essential.

Qualifications

  • Experience on 3D animated feature films or with stylized/anthropomorphic characters.
  • Former Rigging Supervisor, Rigging Lead or Senior Rigging Artist experience.
  • Strong knowledge of character rigging, deformation and facial rigging workflows.
  • Understanding of animation production needs and constraints.
  • Excellent troubleshooting and strong communication skills.

Responsibilities

  • Supervise and coordinate the rigging team throughout the production.
  • Plan and distribute rigging tasks in collaboration with Production.
  • Establish and maintain rigging standards and workflows for the project.
  • Review and validate character rigs before delivery to Animation.
  • Contribute to creation of props rigs and hands-on rigging work.
  • Collaborate with Character Modeling and Animation to meet needs.
  • Troubleshoot technical and production issues related to rigging.
  • Provide guidance and support to the rigging team.
  • Communicate progress and risks to Production.

Skills

Team leadership
Problem-solving
Communication

Tools

Maya
Python
MEL

Job description

nWave Studios in Brussels is seeking a Rigging Supervisor for the Yes Chef project. The role oversees the rigging department across production, ensuring character rigs meet artistic and technical requirements and are delivered to the Animation team on time.

The ideal candidate has extensive experience on 3D animated features or with stylized/anthropomorphic characters, strong knowledge of rigging workflows, and fluency in French with good English. Proficiency in Maya and Python is essential.

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