Unreal Platform Lead - Cross-Team Tools & CI/CD

Riot Games, Inc.

Sydney

On-site

AUD 180,000 - 240,000

Full time

12 days ago

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Benefits offered by this job

Medical Insurance
Employee Assistance Program
Wellness fund
Donation matching
Learning and Development opportunities

Job summary

Riot Games in Sydney is seeking a Staff Software Engineer for the Unreal Ecosystem team. This on-site yet Australia-wide remote-eligible role focuses on driving the technical direction and building tools that empower game teams across Riot. Based in Sydney, we welcome candidates in AEST-aligned regions.

Visa sponsorship and relocation support are available. You will work with global partners to improve editor tooling, runtime infrastructure and CI/CD, delivering scalable solutions for VALORANT,

Qualifications

  • Bachelor's degree in Computer Science or a comparable field or equivalent experience.
  • 6+ years of professional software development experience.
  • 4+ years of professional C++ experience.
  • Strong fundamentals in data structures, algorithms and concurrency.

Responsibilities

  • Lead the design, development, and maintenance of shared libraries, plugins, and tools used by multiple game teams.
  • Drive technical roadmapping for platform capabilities and architectural direction.
  • Champion technical designs and build consensus across diverse stakeholders.
  • Lead and participate in the technical planning process breaking down multi-month work
  • Uphold engineering excellence: lead code reviews, testing strategy, and cross-team practices.
  • Write clear documentation and communicate technical details across teams and disciplines.
  • Lead on-call rotation, resolve incidents, drive RCAs and systemic fixes.
  • Mentor engineers to grow technical and soft skills across disciplines.

Skills

Software engineering
Cross-team collaboration
Leadership
Communication

Education

Bachelor's degree in Computer Science or equivalent

Tools

C++

Job description

Riot Games in Sydney is seeking a Staff Software Engineer for the Unreal Ecosystem team. This on-site yet Australia-wide remote-eligible role focuses on driving the technical direction and building tools that empower game teams across Riot. Based in Sydney, we welcome candidates in AEST-aligned regions.

Visa sponsorship and relocation support are available. You will work with global partners to improve editor tooling, runtime infrastructure and CI/CD, delivering scalable solutions for VALORANT,

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