Staff Game Systems Engineer (C++/Unreal)

Riot Games

Sydney

In loco

AUD 180.000 - 240.000

Tempo pieno

14 giorni+

Una candidatura completa in un minuto

Curriculum e lettera di presentazione personalizzati, pronti da inviare.

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Vantaggi offerti da questo lavoro

Medical Insurance
Employee Assistance Program
Wellness fund
Donation matching
Learning and Development opportunities
Paid time off
Paid parental leave
Flexible work schedules

Descrizione del lavoro

Riot Games in Sydney is seeking a Staff Software Engineer (P4) to take technical ownership of key areas within our R&D title streams. You will design scalable systems, mentor teammates, and collaborate with cross-functional teams to ensure high-quality player and developer experiences.

You will contribute across the development lifecycle, tackle live environments, and work with Unreal Engine on a global scale. If you excel at building games and leading complex engineering efforts, apply now.

Competenze

  • 6+ years of professional software engineering experience, including live or shipped products.
  • Expert proficiency with C++ and fundamentals (data structures, algorithms, concurrency).
  • Experience building games and contributing to cross-team architecture discussions.

Mansioni

  • Lead design and development of scalable systems around build, release, delivery and tooling.
  • Drive technical discussions across services, engine and tooling components.
  • Collaborate with producers, QA and engineers to scope and test game features.
  • Promote code quality, automated testing and maintainable architecture.
  • Debug complex issues in development and live environments with a player-first mindset.
  • Mentor teammates and contribute to team health through documentation and collaboration.
  • Identify risks and bottlenecks; propose pragmatic solutions.
  • Provide feedback to product leaders about direction and player affinity.

Conoscenze

C++
Live products experience
Cross-functional teamwork
Debugging
Maintainable code

Formazione

Bachelor’s degree in Computer Science

Strumenti

Unreal Engine

Descrizione del lavoro

Riot Games in Sydney is seeking a Staff Software Engineer (P4) to take technical ownership of key areas within our R&D title streams. You will design scalable systems, mentor teammates, and collaborate with cross-functional teams to ensure high-quality player and developer experiences.

You will contribute across the development lifecycle, tackle live environments, and work with Unreal Engine on a global scale. If you excel at building games and leading complex engineering efforts, apply now.

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