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Riot Games in Sydney seeks a Senior Software Engineer, Engine & Tools, to design and implement foundational systems and tools for a new game. You will work with designers, artists, producers, and engineers to set the long‑term vision for tooling and workflows that power content creation and developer efficiency.
You will explore AI/ML solutions and contribute to a tools ecosystem that supports scalable pipelines across production, design, and engineering.
Job Type: Permanent position | Full time position
Job Description
As a Senior Software Engineer, Engine & Tools on an unpublished R&D product, you will be responsible for designing and implementing foundational systems and tools for one of Riot’s most exciting new games. You will work closely with designers, artists, producers, and other engineers to gather requirements and set the long-term vision for some of the team’s most fundamental features and tooling. In this role you will be hands‑on in conceptualizing, planning, implementing, and maintaining the tools and systems that power content creation workflows and make developers more efficient.
You will work with and leverage state-of-the-art technology such as AI/ML to explore new solutions which will surprise and delight our players as we bring this new game to life. Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.
As a Senior Software Engineer, you’ll own and deliver important features and model best practices within the team. You will report to the Senior Engineering Manager of the Tech Foundations team on an unpublished R&D product. Internal Job Title: Software Engineer II
We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!