Remote 3D Artist & Video Editor (Mac) for AI Training Data

Mercor

Sydney

Remote

AUD 98,000 - 118,000

Part time

5 days ago
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Job summary

Mercor is seeking skilled 3D Artists and Video Editors with a MacBook to produce high-quality training data for AI models. The role is remote, contract-based, and requires 10–20 hours per week with an immediate start.

You will work with industry-standard tools like Blender, Cinema 4D, Maya, Final Cut Pro, Premiere Pro, DaVinci Resolve, and After Effects, delivering clear creative rationales and collaborating asynchronously to hit deadlines.

Qualifications

  • Own a MacBook or Mac with Apple M-series or Intel processor, running macOS 15 or higher.
  • Proficiency in Blender, Cinema 4D, Maya, Final Cut Pro, Premiere Pro, DaVinci Resolve, or After Effects.
  • Experience with modeling, texturing, animation, editing, color grading, or motion graphics.
  • Currently pursuing or recently completed Master’s studies, or have 2-3 years of relevant experience + Bachelor's from a prestigious institution.
  • Excellent written and verbal communication skills.

Responsibilities

  • Complete and narrate real 3D and video editing tasks on your Mac to create high-quality training data for advanced AI models.
  • Utilize tools such as Blender, Cinema 4D, Maya, Final Cut Pro, Premiere Pro, DaVinci Resolve, or After Effects.
  • Work independently with clearly structured responsibilities without high pressure.
  • Explain creative decisions clearly while working to improve AI model performance.
  • Collaborate asynchronously to meet deadlines and elevate training data quality.

Skills

3D modelling
Texturing
Animation
Video editing
Color grading
Motion graphics

Education

Master's degree or 2-3 years experience + Bachelor's from a prestigious institution

Tools

Blender
Cinema 4D
Maya
Final Cut Pro
Premiere Pro
DaVinci Resolve
After Effects

Job description

Mercor is seeking skilled 3D Artists and Video Editors with a MacBook to produce high-quality training data for AI models. The role is remote, contract-based, and requires 10–20 hours per week with an immediate start.

You will work with industry-standard tools like Blender, Cinema 4D, Maya, Final Cut Pro, Premiere Pro, DaVinci Resolve, and After Effects, delivering clear creative rationales and collaborating asynchronously to hit deadlines.

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