Junior Audio & Dialogue Programmer (C++)

Big Ant Studios Pty Ltd

City of Melbourne

On-site

AUD 55,000 - 75,000

Full time

7 days ago
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Benefits offered by this job

Catered lunches
Social culture
Commuter support
Growth
Collaborative environment

Job summary

Big Ant Studios Pty Ltd in Melbourne is seeking a Junior Programmer to join our team with a focus on audio and dialogue systems. You will work on in-game audio implementation, dialogue and dynamic commentary, and collaborate with engineers, designers and audio specialists.

The role involves writing and maintaining C++ and Lua code, debugging audio issues and helping evolve the tools and workflows used for audio integration. A strong interest in game audio is essential.

Qualifications

  • Requires C++ proficiency and Lua scripting.
  • Experience developing games or interactive software.
  • Ability to debug and solve problems in codebase.

Responsibilities

  • Implement and maintain audio features and systems in the game.
  • Integrate sound effects, music, dialogue and other audio assets.
  • Work with commentary and dialogue scripts to control line triggers.
  • Support dynamic commentary and reactive audio implementations.
  • Write game code in C++ and Lua.
  • Debug audio and dialogue issues and diagnose root causes.
  • Contribute to tools/workflows for audio and dialogue implementation.

Skills

C++
Lua scripting
Game development
Debugging

Job description

Big Ant Studios Pty Ltd in Melbourne is seeking a Junior Programmer to join our team with a focus on audio and dialogue systems. You will work on in-game audio implementation, dialogue and dynamic commentary, and collaborate with engineers, designers and audio specialists.

The role involves writing and maintaining C++ and Lua code, debugging audio issues and helping evolve the tools and workflows used for audio integration. A strong interest in game audio is essential.

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