Melbourne – Programmer

Big Ant Studios Pty Ltd

City of Melbourne

On-site

AUD 70,000 - 110,000

Full time

14 days+
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Benefits offered by this job

Daily lunches
Myki for public transport
Professional development support

Job summary

Big Ant Studios Pty Ltd in Melbourne is seeking a software engineer to design and implement new systems in C++ and to improve existing engine code. You will self-manage task schedules and coordinate with the production team, fix bugs, and analyze performance issues such as load times and memory usage.

The ideal candidate has a bachelor’s degree in software engineering or computer science, strong C++ skills, familiarity with engine pipelines, and a genuine passion for games.

Qualifications

  • Bachelor’s degree in software engineering, computer science, or equivalent.
  • Very strong C++ skills.
  • Experience in software programming, ideally in the video game industry or relevant experience.
  • Basic knowledge of engine or middleware and associated pipeline.
  • Passionate about playing and making games.
  • Basic knowledge of debugging tools
  • Familiar with speed and memory considerations
  • Familiar with optimisation principles
  • Ability to anticipate and resolve problems
  • Attention to detail
  • Flexibility in organising work
  • Good interpersonal and communication skills
  • Ability to work as part of a team
  • Ability to adapt to change
  • Ability to quickly learn to use new tools
  • Work well with designers and artists to implement the vision of the game
  • Strong verbal and written communication skills

Responsibilities

  • Designing and implementing new systems, while improving existing systems in C++.
  • Self-managing programming task schedule updates and coordinating with the production team.
  • Bug fixing and maintaining the existing Big Ant Engine code base.
  • Analysing and fixing common problems in a game engine, such as load times, memory usage, and performance problems.

Skills

C++
Communication
Teamwork
Debugging
Problem solving

Education

Bachelor’s degree in software engineering
Computer science
Equivalent

Tools

Lua
Python

Job description

*Please note you will need to have working rights in Australia. At this stage, we cannot sponsor a working visa.*

The job:
  • Designing and implementing new systems, while improving existing systems in C++
  • Self-managing programming task schedule updates and coordinating with the production team
  • Bug fixing and maintaining the existing Big Ant Engine code base
  • Analysing and fixing common problems in a game engine, such as load times, memory usage, and performance problems
You:
  • Bachelor’s degree in software engineering, computer science, or equivalent
  • Very good understanding of C++
  • Experience in software programming, ideally in the video game industry or any other relevant experience.
  • Basic knowledge of engine or middleware and associated pipeline
  • Passionate about playing and making games
  • Basic knowledge of debugging tools
  • Familiar with basic speed and memory considerations
  • Familiar with optimisation principles
  • Ability to anticipate and resolve problems
  • Attention to detail
  • Flexibility in organising work
  • Good interpersonal and communication skills
  • Ability to work as part of a team
  • Ability to adapt to change
  • Ability to quickly learn to use new tools
  • Work well with designers and artists to implement the vision of the game
  • Strong verbal and written communication skills
Bonus points:
  • Experience on the current generation of consoles (PS4, Xbox One)
  • Experience with scripting languages (Lua, Python)
  • Good debugging skills
The Company:

Big Ant Studios is one of the oldest and largest game developers in Australia. Based in Southbank, Melbourne and another studio in the Adelaide CBD, we develop premium sports titles for multiple platforms.

Benefits:

Big Ant offers a central location, an experienced team, and perks include daily lunches, Myki for public transport and professional development support.

At Big Ant, we believe diverse perspectives and backgrounds are key to creating experiences everyone can enjoy. All applicants will receive consideration for employment without regard to race, colour, religion, sex, sexual orientation, gender identity, gender expression, national origin and will not be discriminated against on the basis of disability.

*Please note you will need to have working rights in Australia. At this stage, we cannot sponsor a working visa.*

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