Gameplay Programmer (Hybrid/Remote, Australia)

HellaGoodAudio

Australia

Hybrid

AUD 80,000 - 120,000

Full time

14 days+

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Job summary

Glinda Games is seeking a Programmer to contribute to core gameplay systems using C++ within Unreal Engine. You’ll work on features, UI, networking, and tooling, collaborating with designers and artists to ship player-ready code.

Join a team that values curiosity, high technical standards, and opportunities to explore AI-assisted workflows while delivering polished experiences across platforms in a hybrid/remote Australia setup.

Qualifications

  • Have a degree in Computer Science, Software Engineering, or equivalent practical experience.
  • Have strong programming fundamentals and proficiency in modern C++.
  • Are comfortable working in Unreal Engine or similar.
  • Take pride in writing clean, efficient code that plays well, not just compiles cleanly.
  • Enjoy working with creative teammates to bring features to life.
  • Are curious about game design, player experience, and how systems support great gameplay.
  • Have a genuine interest in AI-assisted workflows and new technologies.
  • Understand core principles of gameplay, system design, and performance optimization.
  • Communicate clearly and work well with multidisciplinary teams.
  • Are eager to learn, contribute, and grow with the team.

Responsibilities

  • Building and maintaining gameplay systems, tools, and features using C++.
  • Working within Unreal Engine (or occasionally Unity) to support gameplay, UI, networking, or pipeline tools.
  • Collaborating closely with designers, artists, and fellow engineers to turn ideas into working, player-ready systems.
  • Profiling, debugging, and optimizing for performance across multiple platforms.
  • Writing clean, reusable, and well-documented code.
  • Participating in code reviews and contributing to a culture of high technical standards.
  • Testing and validating your own work before integration into builds.
  • Providing time estimates and scoping input for tasks during planning.
  • Supporting R&D efforts, tooling improvements, or workflow enhancements as needed.

Skills

Strong C++ skills
Unreal Engine experience
Collaborative teamwork
Problem solving
AI-assisted workflows interest

Education

Degree in Computer Science

Tools

Git
Perforce
Jira

Job description

Glinda Games is seeking a Programmer to contribute to core gameplay systems using C++ within Unreal Engine. You’ll work on features, UI, networking, and tooling, collaborating with designers and artists to ship player-ready code.

Join a team that values curiosity, high technical standards, and opportunities to explore AI-assisted workflows while delivering polished experiences across platforms in a hybrid/remote Australia setup.

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