Animation Studio Desktop Support Engineer

Glitch Productions

Sydney

Hybrid

AUD 70,000 - 110,000

Full time

42 hours ago
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Benefits offered by this job

Competitive starting salary
Flexible work arrangement
Work from home options
Casual office environment
Company meals/events
Close to public transport Parramatta
Gym membership
Career development

Job summary

Glitch Productions in Australia is seeking a Desktop Support Engineer to join our tech team as the first line of technical support for our artists and staff, keeping hardware, software, and infrastructure running smoothly so the studio can keep creating without interruption.

This hands-on role covers day-to-day troubleshooting, hardware repairs, user accounts, network security, and the specialised creative software our artists rely on, including Maya, Unreal, Toon Boom, and the rest of our

Qualifications

  • Hands-on desktop support experience in a studio or creative environment.
  • Familiarity with common design/production software pipelines (Maya, Unreal, Toon Boom).
  • Ability to manage user accounts and security in a corporate network.

Responsibilities

  • Provide technical support for hardware and software issues on-site and to global teams.
  • Repair and maintenance of office hardware and AV equipment.
  • Install and troubleshoot CG/animation software suites.
  • Manage User accounts and Group Policies on Active Directory.
  • Maintain cybersecurity measures for staff and company accounts.
  • Record inventory of software and hardware and create/update helpdesk docs.

Skills

Unreal
Unity
Adobe CC
Maya
Toon Boom
MS Office

Tools

Active Directory
AWS
Windows Server
Hyper-V
Proxmox
KVM
Docker
Fleet/Salt/Puppet

Job description

Glitch Productions in Australia is seeking a Desktop Support Engineer to join our tech team as the first line of technical support for our artists and staff, keeping hardware, software, and infrastructure running smoothly so the studio can keep creating without interruption.

This hands-on role covers day-to-day troubleshooting, hardware repairs, user accounts, network security, and the specialised creative software our artists rely on, including Maya, Unreal, Toon Boom, and the rest of our

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