Senior Technical Artist — Real-Time UI, VFX & UE5

EPAM Systems

Argentina

On-site

ARS 1,200,000 - 1,800,000

Full time

1 hour ago
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Benefits offered by this job

Healthcare benefits
Employee financial programs
Paid time off & sick leave
Upskilling & certifications
LinkedIn Learning access

Job summary

EPAM Systems is seeking a Senior Technical Artist to bridge art and engineering, shaping high-performing visual experiences for our UI and front-end within games. You will work across UE5 environments, craft motion and lighting effects, and guide tooling and asset workflows for the team.

You will mentor visual designers while refining tech art templates and ensuring scalable UI across platforms. Strong communication in English (B2) is expected, with a proactive, exploratory mindset.

Qualifications

  • 3+ years of hands-on experience as a Technical Artist, UI Tech Artist, or VFX Artist, ideally including UI/front-end work within games.
  • Demonstrated expertise using Unreal Engine 5, especially the Material Editor and Niagara for real-time visual effects.
  • Practical experience with Sequencer or comparable tools for crafting animated transitions and cinematic camera work.
  • Strong understanding of real-time lighting and post-process methods and how they shape mood and atmosphere.
  • Track record delivering refined hover states, micro-interactions, and motion details that elevate overall UI feel.
  • Solid foundation in core technical art skills, including shader logic, texture/material optimization, and performance profiling.
  • Keen sensitivity to timing, easing, and motion design principles as applied within UI contexts.
  • Strong collaborative capability, able to take existing visual and UX concepts and enhance them through technical refinement.
  • Comfort operating in loosely defined, exploratory situations to discover the right feel for a specific screen or moment.
  • Solid communication skills with working English fluency at B2 level or higher, supporting clear understanding of business needs and their translation into technical solutions.

Responsibilities

  • Build refined, high-performing technical art solutions leveraging materials, UMG, animation, FX, lighting, Blueprints, and camera systems within UE4/5
  • Establish forward-thinking tech art templates, thematic direction, and guiding principles for the product's evolving UI
  • Develop unified visual patterns governing motion, FX, UI transitions, scale, and proportion across the experience
  • Determine how tech art scales across diverse platforms, balancing visual fidelity against performance constraints
  • Take ownership of tooling and asset management practices related to UI tech art for the broader team
  • Guide and support the growth of visual designers and UI artists through mentorship

Skills

Unreal Engine 5
Material Editor
Niagara
Real-time lighting
Shader logic
Texture optimization
Motion design
Collaboration
English B2

Tools

Sequencer

Job description

EPAM Systems is seeking a Senior Technical Artist to bridge art and engineering, shaping high-performing visual experiences for our UI and front-end within games. You will work across UE5 environments, craft motion and lighting effects, and guide tooling and asset workflows for the team.

You will mentor visual designers while refining tech art templates and ensuring scalable UI across platforms. Strong communication in English (B2) is expected, with a proactive, exploratory mindset.

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