Technical UI Designer

Remotedxb

Dubai

On-site

AED 180,000 - 300,000

Full time

14 days+

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Job summary

HyperHug is seeking a UI Engineer to implement core and meta-game interfaces in Unity for Oxide: Survival Island on mobile. You will build responsive screens, scalable UI architecture, and animations using DOTween and Timeline while optimizing UI for performance on mobile devices.

Strong hands-on Unity UI experience and a systematic, detail-oriented mindset are required, along with English at B1+ level and Russian at C1 level.

Qualifications

  • 3+ years of experience in a similar UI role.
  • Strong hands-on Unity UI experience.
  • Solid understanding of UI performance optimization for mobile.
  • Ability to work independently and propose practical solutions.
  • Strong attention to detail and a systematic approach.
  • English B1+ level and Russian C1 level.

Responsibilities

  • Implement core and meta-game interfaces in Unity.
  • Build responsive screens that adapt to different resolutions and aspect ratios.
  • Create and maintain scalable UI architecture, including window structures, reusable components, and UI kits.
  • Create UI animations using DOTween, Timeline, and custom solutions.
  • Set up and optimize UI effects using Unity's Particle System.
  • Optimize UI performance for mobile devices (draw calls, batching, Canvas setup).
  • Manage text styles, materials, and localization.
  • Optimize textures, atlases, and import settings.
  • Create UI materials using Shader Graph.
  • Refactor and systematize legacy UI.
  • Create and maintain UI documentation.
  • Write simple C# scripts when needed.

Skills

Unity UI
UI performance optimization
Independent work
Attention to detail
English (B1+)
Russian (C1)

Tools

DOTween
Timeline
Shader Graph

Job description

About the Company

HyperHug is an international game development studio specializing in the shooter genre. We are currently developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms.


Responsibilities


  • Implement core and meta-game interfaces in Unity

  • Build responsive screens that adapt to different resolutions and aspect ratios

  • Create and maintain scalable UI architecture, including window structures, reusable components, and UI kits

  • Create UI animations using DOTween, Timeline, and custom solutions

  • Set up and optimize UI effects using Unity's Particle System

  • Optimize UI performance for mobile devices (draw calls, batching, Canvas setup)

  • Manage text styles, materials, and localization

  • Optimize textures, atlases, and import settings

  • Create UI materials using Shader Graph

  • Refactor and systematize legacy UI

  • Create and maintain UI documentation

  • Write simple C# scripts when needed


Requirements


  • 3+ years of experience in a similar role

  • Strong hands-on expertise with Unity UI

  • Solid understanding of UI performance optimization for mobile

  • Ability to work independently and propose practical solutions

  • Strong attention to detail and a systematic approach

  • English B1+ level

  • Russian C1 level


Preferred Qualifications


  • Experience using AI-powered tools to improve day-to-day workflows

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