Unity Game Developer

Tojgames

Dubai

On-site

AED 279,000 - 446,000

Full time

14 days+

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Job summary

Tojgames is seeking a skilled Unity developer to build premium mobile racing experiences. You will implement gameplay features in Unity, refine driving feel and physics, and optimize performance for Android and iOS.

The role requires rapid iteration, collaboration with design and art teams, and ownership of shipped features. Strong Unity (C#) experience, mobile profiling, and clean coding practices are essential.

Qualifications

  • Strong Unity experience (C#) and ability to ship finished features.
  • Solid understanding of performance profiling and optimization on mobile.
  • Good grasp of gameplay programming fundamentals (state, input, camera, UI, physics).
  • Experience with clean code practices, refactoring, and debugging.
  • Ability to work in a fast iteration loop and take ownership of tasks.
  • English communication skills (spoken and written).

Responsibilities

  • Implement gameplay features and systems in Unity (C#) with production-ready quality.
  • Improve driving feel, physics behavior, and car handling through iteration and profiling.
  • Optimize performance and memory for mobile devices (Android/iOS).
  • Build maintainable code with clear architecture, debugging tools, and safe defaults.
  • Collaborate with artists and designers to integrate content and polish final results.
  • Fix bugs, reduce crashes, and ensure stable releases across devices.

Skills

Unity (C#)
Performance profiling
Mobile optimization
Gameplay programming
Debugging
Ownership & fast iteration
English communication

Tools

DOTween
URP

Job description

Work on high-performance mobile racing projects with a strong focus on gameplay, physics, and driving feel.

Dubai Full-time On-site

About the role

You will help build and ship mobile racing experiences that feel premium: responsive driving, stable physics, clean systems, and performance that holds up on real devices. You’ll work closely with design and art, iterate quickly, and deliver production-ready features.

Responsibilities
  • Implement gameplay features and systems in Unity (C#) with production-ready quality.
  • Improve driving feel, physics behavior, and car handling through iteration and profiling.
  • Optimize performance and memory for mobile devices (Android/iOS).
  • Build maintainable code with clear architecture, debugging tools, and safe defaults.
  • Collaborate with artists and designers to integrate content and polish final results.
  • Fix bugs, reduce crashes, and ensure stable releases across devices.
Requirements
  • Strong Unity experience (C#) and ability to ship finished features.
  • Solid understanding of performance profiling and optimization on mobile.
  • Good grasp of gameplay programming fundamentals (state, input, camera, UI, physics).
  • Experience with clean code practices, refactoring, and debugging.
  • Ability to work in a fast iteration loop and take ownership of tasks.
  • English communication skills (spoken and written).
Nice to have
  • Experience with vehicle/racing physics and tuning handling feel.
  • Experience with addressables/asset management, build size optimization, or memory budgets.
  • Experience with analytics, crash reporting, and live-ops tooling.
  • Shipped mobile games with strong performance requirements.
  • Familiarity with DOTween, URP/Built-in optimization, or custom shaders.
What you get
  • Work on ambitious racing projects with a focus on quality and performance.
  • Clear ownership and impact on real shipped products.
  • Strong technical challenges: physics, optimization, scalability, and tooling.
  • A team that moves fast and cares about polish.
Apply

Send your CV and portfolio (or links to shipped projects). If you have a GitHub, include it too.

Email us and mention the role name in the subject line.

What to send
  • • Portfolio or links to shipped projects
  • • GitHub (optional, if available)
  • • Short note about your strongest Unity work
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