Senior Unity Environment Artist - RealTime Optimized Worlds

MJM Intelligent Solutions

United Arab Emirates

On-site

AED 180,000 - 300,000

Full time

6 days ago
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Job summary

MJM Intelligent Solutions seeks an experienced Senior 3D Environment Artist to create game-ready environments in Unity, focusing on modular environments, PBR texturing and real-time optimisation. You will manage lighting, shaders and performance for mobile and high-end targets.

You should blend artistic vision with technical proficiency, delivering complete environments, assets and optimised scenes while collaborating across teams to meet production goals.

Qualifications

  • Experience in creating high quality 3D environment assets for real-time engines.
  • Strong texturing skills using PBR pipelines and texture atlases.
  • Hands-on Unity experience with URP, prefabs, materials and scene management.
  • Ability to light, bake, optimise assets for performance in real-time environments.
  • Familiarity with shaders and visual effects within Unity.
  • Experience with mobile game optimisation and texture memory management.

Responsibilities

  • Environment creation: model modular environments and props, manage UVs and LODs.
  • Texturing and materials: build PBR textures using Substance suite and optimise textures.
  • Unity implementation: assemble scenes in Unity URP with proper asset integration.
  • Lighting: configure baked and real-time lighting, lightmaps and reflection probes.
  • Shaders: develop material effects using Shader Graph and optimise shader code.
  • Performance optimisation: reduce draw calls, batching, GPU instancing and occlusion culling.
  • Profiling: identify bottlenecks with Unity Profiler and Frame Debugger.

Skills

Environment creation
PBR texturing
Unity proficiency
Lighting optimisation
Performance optimisation
Profiling

Tools

Blender
Maya
3ds Max
Substance Painter
Substance Designer
Unity Engine URP
Shader Graph
Unity Profiler

Job description

MJM Intelligent Solutions seeks an experienced Senior 3D Environment Artist to create game-ready environments in Unity, focusing on modular environments, PBR texturing and real-time optimisation. You will manage lighting, shaders and performance for mobile and high-end targets.

You should blend artistic vision with technical proficiency, delivering complete environments, assets and optimised scenes while collaborating across teams to meet production goals.

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