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Analog is seeking a hands-on, production-proven Senior Character Rigger to join as an individual contributor. This role centers on building high-quality, animator-friendly rigs in Autodesk Maya for real-time 3D and AR/VR experiences.
You will design and deliver rigs, own skinning and constraints, ensure real-time compatibility with Unity/Unreal, and collaborate closely with animators. The position emphasizes hands-on rigging over leadership.
Analog is seeking a hands-on, production-proven Senior Character Rigger to join as an individual contributor. This role centers on building high-quality, animator-friendly rigs in Autodesk Maya for real-time 3D and AR/VR experiences.
You will design and deliver rigs, own skinning and constraints, ensure real-time compatibility with Unity/Unreal, and collaborate closely with animators. The position emphasizes hands-on rigging over leadership.