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Analog is seeking a hands-on Senior Character Rigger to join our production team. You will build high-quality, animator-friendly rigs in Autodesk Maya for real-time 3D, AR/VR experiences, ensuring performance and usability.
You will own skinning, deformation, constraints, and control rigs, collaborate with animators, and adapt rigs to Unity/Unreal pipelines, delivering production-ready assets.
Analog is seeking a hands-on Senior Character Rigger to join our production team. You will build high-quality, animator-friendly rigs in Autodesk Maya for real-time 3D, AR/VR experiences, ensuring performance and usability.
You will own skinning, deformation, constraints, and control rigs, collaborate with animators, and adapt rigs to Unity/Unreal pipelines, delivering production-ready assets.