Senior Maya Character Rigger for Real-Time AR/VR

Analog

Abu Dhabi

On-site

AED 300,000 - 520,000

Full time

14 days+

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Benefits offered by this job

Healthcare
Education support
Generous leave

Job summary

Analog is seeking a hands-on Senior Character Rigger to join as an individual contributor. You will build high-quality, animator-friendly rigs in Autodesk Maya for real-time 3D and AR/VR experiences, owning rigging from setup to delivery.

This role demands expert Maya rigging, 5+ years in character/creature rigs, and proven shipping experience in real-time projects (AAA, AR/VR). You will collaborate with animators and support Unity or Unreal pipelines.

Qualifications

  • Expert-level rigging experience in Autodesk Maya
  • 5+ years professional experience as a character/creature rigger
  • Proven experience shipping real-time 3D projects (AAA games, AR/VR, or high-end interactive experiences)
  • Strong understanding of anatomy, deformation, skinning, and corrective techniques
  • Experience working with Unity or Unreal pipelines from a rigging perspective
  • Ability to work independently, take ownership, and deliver production-ready work
  • Strong communication skills and ability to clearly explain rigging decisions

Responsibilities

  • Design, build, and deliver production-ready character and creature rigs in Autodesk Maya
  • Own skeleton setup, skinning, deformation systems, constraints, and corrective solutions
  • Create clean, stable, and animator-friendly control rigs focused on performance and usability
  • Collaborate closely with animators to support expressive and efficient animation workflows
  • Ensure rigs meet real-time engine constraints (Unity / Unreal) in collaboration with technical teams
  • Debug, iterate, and improve rigs based on animation and runtime feedback
  • Maintain and improve existing rigs without compromising quality or consistency

Skills

Maya rigging
Character rigging
Real-time 3D
Unity/Unreal
Independent ownership
Communication

Tools

Unity
Unreal Engine

Job description

Analog is seeking a hands-on Senior Character Rigger to join as an individual contributor. You will build high-quality, animator-friendly rigs in Autodesk Maya for real-time 3D and AR/VR experiences, owning rigging from setup to delivery.

This role demands expert Maya rigging, 5+ years in character/creature rigs, and proven shipping experience in real-time projects (AAA, AR/VR). You will collaborate with animators and support Unity or Unreal pipelines.

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