Senior Sound Designer - Game Development

Placements24

Bloemfontein

Hybrid

ZAR 700,000 - 1,000,000

Full time

4 days ago
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Benefits offered by this job

Performance bonuses
Fully remote
Health, dental, and vision insurance
Home office setup allowance
Professional development

Job summary

Placements24 seeks a Senior Sound Designer to lead the auditory landscape of cutting-edge video games remotely from South Africa. You will drive the end-to-end sound design process, collaborating with developers and artists to craft immersive audio that elevates gameplay and player immersion.

You will implement assets in Unity/Unreal and Wwise/FMOD, mentor juniors, and stay ahead of audio tech trends to shape the sonic future of interactive entertainment from your home office.

Qualifications

  • Minimum of 5 years of professional experience in sound design for video games.
  • Proficiency with DAWs such as Pro Tools, Reaper, or Cubase.
  • Experience with Unity/Unreal and audio middleware Wwise/FMOD.

Responsibilities

  • Design, record, edit, and mix high-quality sound effects, ambient audio, and musical elements for video games.
  • Implement audio assets using game engines and audio middleware.
  • Collaborate with designers, programmers, and artists to integrate audio into gameplay.
  • Develop and maintain audio style guides and technical specs for game sound.
  • Mentor junior sound designers and contribute to team growth.
  • Stay current with advancements in audio technology and game engines.

Skills

Sound design
Audio engineering

Tools

Pro Tools
Reaper
Cubase
Unity
Unreal Engine
Wwise
FMOD

Job description

About the Role

Our client, a pioneering game development studio based in South Africa , is seeking an exceptionally talented Senior Sound Designer to join their innovative team. This fully remote role is critical to crafting the auditory landscape of their cutting-edge video games, contributing significantly to player immersion and overall game experience. You will lead the sound design process from conception to implementation, working with developers and artists to create impactful audio elements that define their titles. This is a prime opportunity for an experienced professional to shape the sonic future of interactive entertainment from the comfort of their home office.

Key Responsibilities
  • Design, record, edit, and mix high-quality sound effects, ambient audio, and musical elements for video games.
  • Implement audio assets using game engines (e.g., Unity, Unreal Engine) and audio middleware (e.g., Wwise, FMOD).
  • Collaborate closely with game designers, programmers, and other artists to integrate audio seamlessly into gameplay.
  • Develop and maintain audio style guides and technical specifications for game sound.
  • Mentor and provide guidance to junior sound designers and contribute to team growth.
  • Stay current with advancements in audio technology, game engines, and sound design techniques.
Requirements
  • Minimum of 5 years of professional experience in sound design for video games .
  • Proven track record of creating immersive and dynamic audio for diverse game genres.
  • Expertise in digital audio workstations (DAWs) such as Pro Tools, Reaper, or Cubase.
  • Proficiency with game engines (Unity/Unreal) and audio middleware (Wwise/FMOD).
  • Strong understanding of acoustics, psychoacoustics, and audio mixing principles.
  • Excellent communication and collaboration skills, essential for a remote work environment .
Benefits
  • Competitive salary with performance-based bonuses.
  • Fully remote position with flexible working hours.
  • Comprehensive health, dental, and vision insurance.
  • Allowance for home office setup and professional development.
  • Opportunity to work on globally recognized game titles and impact player experiences worldwide.
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