Senior Sound Designer for Interactive Experiences

Placements24

Pietermaritzburg

Hybrid

ZAR 420,000 - 700,000

Full time

4 days ago
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Benefits offered by this job

Health benefits
Hybrid work model
Professional development

Job summary

Placements24 is seeking a Senior Sound Designer in Pietermaritzburg, KwaZulu-Natal, to shape the auditory experience of interactive projects. You will craft high-fidelity sound effects, vocal work, and dynamic audio systems, collaborating closely with designers and directors.

The role requires 5+ years in interactive audio, proficiency in DAWs (Pro Tools, Reaper, Cubase) and middleware (Wwise, FMOD). A collaboration-driven mindset and a passion for entertainment will help drive innovative audio

Qualifications

  • 5+ years of professional experience in sound design for interactive media.
  • Proficiency with DAWs and advanced audio editing/mixing techniques.
  • Experience with interactive audio middleware (Wwise, FMOD).
  • Strong understanding of acoustics, signal processing, and psychoacoustics.

Responsibilities

  • Design, create, and implement high-fidelity sound effects for interactive projects.
  • Collaborate with game designers and directors to align audio vision with project goals.
  • Record, edit, and mix voice-overs, foley, and sound effects to broadcast standards.
  • Manage and organize audio assets with efficient workflows and version control.
  • Develop interactive audio systems using middleware like Wwise or FMOD.
  • Provide guidance to junior sound designers and share knowledge.
  • Troubleshoot and resolve audio issues throughout development.
  • Stay updated on trends in sound design and interactive audio.

Skills

Collaboration
Communication
Detail-oriented
Creative

Education

Bachelor's degree in Audio Engineering or related field

Tools

Pro Tools
Reaper
Cubase
Wwise
FMOD

Job description

About the Role

Our client, a leader in cutting-edge digital entertainment, is seeking a highly talented and innovative Senior Sound Designer to join their dynamic team in Pietermaritzburg, KwaZulu-Natal. This role is crucial in shaping the auditory landscape of our interactive projects, contributing to immersive and memorable user experiences. The ideal candidate will possess a deep understanding of audio post-production, Foley, sound effects creation, and mixing, with a proven track record of delivering high-quality audio for games, virtual reality, or interactive installations. You will work collaboratively with a multidisciplinary team of artists, designers, and developers to bring creative visions to life through sound. This is an exceptional opportunity to make a significant impact on critically acclaimed projects and grow within a supportive and forward-thinking environment located in the vibrant city of Pietermaritzburg.

Key Responsibilities
  • Design, create, and implement high-fidelity sound effects, ambient soundscapes, and dynamic audio systems for interactive projects.
  • Collaborate closely with game designers, narrative designers, and directors to establish the audio vision and ensure it aligns with the overall project goals.
  • Record, edit, and mix voice-overs, foley, and sound effects to professional broadcast standards.
  • Manage and organize audio assets, ensuring efficient workflow and version control.
  • Develop and maintain interactive audio systems using middleware like Wwise or FMOD.
  • Provide creative and technical guidance to junior sound designers and contribute to team knowledge sharing.
  • Troubleshoot and resolve audio-related issues throughout the development cycle.
  • Stay abreast of the latest trends and technologies in sound design and interactive audio.
Requirements
  • Minimum of 5 years of professional experience in sound design for interactive media, with a portfolio showcasing significant contributions to released titles or projects.
  • Proficiency in Digital Audio Workstations (DAWs) such as Pro Tools, Reaper, or Cubase, and advanced knowledge of audio editing and mixing techniques.
  • Experience with interactive audio middleware (Wwise, FMOD) and implementation pipelines.
  • Strong understanding of acoustics, signal processing, and psychoacoustics.
  • Excellent collaboration and communication skills, with the ability to articulate creative ideas effectively.
  • Experience with field recording and Foley artistry.
  • A passion for interactive entertainment and a keen ear for detail.
  • Experience working within agile development environments is a plus.
  • Bachelor's degree in Audio Engineering, Music Technology, or a related field, or equivalent professional experience.
Benefits

Our client offers a competitive salary package, comprehensive health benefits, and opportunities for professional development. Employees enjoy access to state-of-the-art facilities in Pietermaritzburg, a creative and collaborative work culture, and the chance to work on exciting, industry-leading projects. We believe in fostering talent and provide pathways for career advancement within the company. Enjoy a hybrid work model that balances in-office collaboration with remote flexibility, and contribute to a team that values innovation and artistic excellence.

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