Senior Sound Designer for Interactive Experiences

Placements24

Benoni

Vor Ort

ZAR 420.000 - 660.000

Vollzeit

Vor 3 Tagen
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Benefits dieser Stelle

Competitive salary
Benoni location
Cutting-edge audio hardware

Zusammenfassung

Placements24 is seeking a Senior Sound Designer in Benoni, Gauteng, to craft immersive audio for video games, VR/AR, and interactive installations. You will create, implement, and mix all audio elements, collaborating with designers and developers to shape the sonic direction and narrative depth.

You will work with DAWs (Pro Tools, Logic Pro X, Cubase, Ableton Live) and audio middleware (Wwise, FMOD), ensuring high-quality, performance-optimized sound across multiple platforms.

Qualifikationen

  • Proven professional experience as a Sound Designer with a strong portfolio in video games or interactive media.
  • Proficiency with DAWs and industry-standard audio tooling.
  • Experience with audio middleware such as Wwise or FMOD and game engines like Unity/Unreal.

Aufgaben

  • Design, create, and implement high-quality sound effects, Foley, ambiance, and voiceovers for interactive projects.
  • Use synthesis, sampling, processing, and mixing techniques to shape sounds.
  • Integrate audio assets into game engines using audio middleware.
  • Collaborate with designers, artists, and developers to define audio direction.
  • Mix and balance audio to create immersive, spatial soundscapes.
  • Record and edit dialogue and VO assets as needed.
  • Optimize assets for performance across platforms.
  • Maintain and organize a library of sound assets.
  • Stay updated with advances in audio tech and practices.
  • Troubleshoot audio bugs and QA audio quality.

Kenntnisse

Sound design
DAW proficiency
Audio middleware
Game engines
Collaboration

Ausbildung

Bachelor's degree in Sound Design

Tools

Pro Tools
Logic Pro X
Cubase
Ableton Live

Jobbeschreibung

About the Role

Our client, a dynamic and innovative interactive media studio in **Benoni, Gauteng**, is seeking a highly creative Senior Sound Designer to craft immersive and impactful audio experiences for a variety of projects, including video games, VR/AR applications, and interactive installations. This role demands a mastery of sound design principles, a deep understanding of audio middleware, and the ability to translate conceptual ideas into compelling sonic landscapes. You will be responsible for the creation, implementation, and mixing of all audio elements, ensuring a cohesive and high-quality soundscape that enhances user engagement and narrative depth. Join a talented team pushing the boundaries of interactive entertainment in **Benoni**.


Key Responsibilities


  • Design, create, and implement high-quality sound effects, Foley, ambient soundscapes, and voiceovers for interactive projects.

  • Utilize a wide range of sound design techniques, including synthesis, sampling, processing, and mixing.

  • Integrate audio assets into game engines (e.g., Unity, Unreal Engine) and other interactive platforms using audio middleware (e.g., Wwise, FMOD).

  • Collaborate closely with game designers, level designers, artists, and developers to define and achieve the desired audio direction.

  • Mix and balance all audio elements to create immersive and spatially accurate soundscapes.

  • Record and edit dialogue and other voice-over talent as needed.

  • Optimize audio assets for performance and memory constraints across various platforms.

  • Maintain a comprehensive library of sound assets and ensure proper organization and documentation.

  • Stay current with the latest advancements in audio technology, sound design techniques, and interactive audio practices.

  • Conduct sound quality assurance and troubleshooting to identify and resolve audio bugs.


Requirements


  • Proven professional experience as a Sound Designer, with a strong portfolio showcasing work on video games or interactive media.

  • Expert proficiency with Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro X, Cubase, or Ableton Live.

  • Experience with audio middleware solutions like Wwise or FMOD.

  • Familiarity with game engines such as Unity or Unreal Engine.

  • Strong understanding of acoustics, psychoacoustics, and audio mixing principles.

  • Proficiency in sound editing, synthesis, and Foley creation.

  • Excellent problem-solving and debugging skills related to audio implementation.

  • Strong communication and teamwork abilities, with the capacity to work effectively in a collaborative studio environment.

  • A Bachelor's degree in Sound Design, Audio Engineering, Music Technology, or a related field, or equivalent professional experience.

  • A passion for audio and its role in creating immersive experiences.


Benefits


  • Competitive annual salary commensurate with experience.

  • Opportunity to work on exciting and innovative interactive projects.

  • Access to cutting‑edge audio hardware and software in **Benoni**.

  • Collaborative and creative studio environment.

  • Professional development and training opportunities.

  • Contribution to a growing leader in the interactive media space.

  • Exposure to diverse platforms and project types.

  • Comprehensive health and wellness benefits package.

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