About the Role
Our client, a dynamic player in the interactive media and entertainment sector in Durban, is looking for a talented Senior Sound Designer and Audio Engineer.
This role is central to crafting immersive auditory experiences for a variety of digital platforms, including video games, interactive installations, and multimedia content.
The ideal candidate will possess a sophisticated understanding of sound principles, acoustics, and audio technology, coupled with exceptional creative flair. You will be responsible for conceptualizing, designing, and implementing all audio elements, ensuring they enhance the user experience and align with the artistic direction of our projects.
Join our innovative team in Durban and help define the sonic future of interactive entertainment. This position offers the chance to push creative boundaries and work with cutting‑edge technology, contributing significantly to the KwaZulu‑Natal creative industry. We seek a candidate who can translate complex technical requirements into compelling audio landscapes and inspire fellow team members.
Key Responsibilities
- Design, create, and implement high‑quality sound effects, ambient soundscapes, and musical elements for interactive media.
- Record, edit, and mix audio assets to meet project specifications and quality standards.
- Collaborate with game developers, designers, and artists to integrate audio seamlessly into the user experience.
- Utilize digital audio workstations (DAWs) and audio middleware to manage and implement sound assets.
- Develop and maintain audio asset libraries and documentation.
- Troubleshoot audio‑related technical issues during development and testing phases.
- Stay current with advancements in audio technology, game engines, and sound design techniques.
- Mix final audio for various platforms, ensuring clarity, impact, and spatial realism.
- Provide technical guidance and creative input on audio direction to other team members.
- Ensure audio elements contribute effectively to the overall narrative and emotional impact of the project.
Requirements
- Minimum of 6 years of professional experience in sound design and audio engineering, with a strong portfolio of interactive media projects (games, VR/AR).
- Expert proficiency with industry‑standard DAWs such as Pro Tools, Reaper, or Logic Pro.
- Experience with audio middleware (e.g., Wwise, FMOD) is highly desirable.
- Strong understanding of acoustics, signal processing, and audio mixing techniques.
- Creative ability to generate original sound effects and atmospheric audio.
- Excellent problem‑solving skills and attention to detail.
- Ability to work independently and as part of a collaborative team.
- Strong communication skills to effectively convey audio concepts.
- Familiarity with game development engines (e.g., Unreal Engine, Unity) is a plus.
- Must be based in or willing to relocate to Durban, KwaZulu‑Natal.
Benefits
- Competitive annual salary and performance‑based bonuses.
- Opportunity to work on innovative and exciting interactive projects.
- Creative and stimulating work environment in Durban.
- Access to advanced audio tools and technologies.
- Professional development and training in the KwaZulu‑Natal tech and creative sectors.
- Contribute to the growth of the Durban digital entertainment scene.
- Flexible working arrangements considered for exceptional candidates.