Senior Real-Time VFX Artist for Cinematics

Placements24

Rustenburg

On-site

ZAR 520,000 - 900,000

Full time

10 days ago

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Benefits offered by this job

Medical insurance
Retirement plan
Paid time off
Studio space

Job summary

Placements24 in Rustenburg is seeking a Senior VFX Artist to craft real-time visual effects for cinematic moments and in-game events. You will design particle systems, shaders, and simulations for fire, smoke, explosions, magic, and environmental phenomena within Unreal Engine or Unity.

The role requires a strong artistic eye, technical proficiency, and collaboration with cinematic and art directors to maintain a high-fidelity visual style across projects.

Qualifications

  • 6+ years of professional VFX experience in the game industry.
  • Proven real-time VFX for cinematics and storytelling.
  • Expert in Unreal Engine or Unity and VFX tools.
  • Strong knowledge of particle systems, fluids, shaders, and materials.
  • Strong artistic fundamentals and teamwork.

Responsibilities

  • Create high-quality real-time visual effects for cinematics and events using Unreal or Unity.
  • Design particle systems, shaders, textures, and simulations for fire, smoke, explosions, magic.
  • Collaborate with cinematic team to define the visual style and technical requirements.
  • Optimize VFX assets for performance and memory usage within the game engine.
  • Work with art directors and technical artists to develop and maintain VFX style guides and best practices.
  • Iterate on effects based on feedback from directors, leads, and art teams.
  • Mentor junior VFX artists and contribute to the overall artistic direction of the team.
  • Stay current with industry trends and new technologies in real-time VFX creation.

Skills

Real-time VFX
Particle systems
Fluid dynamics
Shader creation
Material authoring
Maya
Blender
Artistic fundamentals
Teamwork/communication

Tools

Unreal Engine
Unity
Niagara
Cascade
Shuriken

Job description

Placements24 in Rustenburg is seeking a Senior VFX Artist to craft real-time visual effects for cinematic moments and in-game events. You will design particle systems, shaders, and simulations for fire, smoke, explosions, magic, and environmental phenomena within Unreal Engine or Unity.

The role requires a strong artistic eye, technical proficiency, and collaboration with cinematic and art directors to maintain a high-fidelity visual style across projects.

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