Senior Lighting Artist for Game Environments

Placements24

Benoni

Ibrido

ZAR 600.000 - 900.000

Tempo pieno

43 ore fa
Candidati tra i primi

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Vantaggi offerti da questo lavoro

Competitive salary
Comprehensive benefits package
Career growth opportunities
Access to cutting-edge technology

Descrizione del lavoro

Placements24 seeks a Senior Lighting Artist for a renowned game studio in Benoni, Gauteng. You will shape mood, atmosphere, and visual fidelity of immersive environments, collaborating with artists and art directors to elevate gameplay.

The ideal candidate has a strong portfolio, real-time lighting proficiency in Unreal Engine or Unity, and experience with baking and PBR workflows. You will mentor juniors and help refine lighting pipelines.

Competenze

  • Experience as Lighting Artist in video games with a strong portfolio.
  • Proficiency in Unreal Engine or Unity lighting systems.
  • Solid understanding of lighting, color theory, and composition.
  • Experience baking and real-time lighting; familiar with PBR workflows.
  • Bachelor's degree in related field or equivalent experience.

Mansioni

  • Design and implement high-quality lighting for game environments using engines.
  • Establish lighting mood, color palettes, and visual direction for levels.
  • Collaborate with environment artists to align lighting with assets.
  • Optimize lighting for performance across platforms.
  • Create and manage light probes, reflection captures, and lighting assets.
  • Troubleshoot lighting-related issues and bugs.
  • Stay updated on real-time lighting tech and techniques.
  • Mentor junior lighting artists and contribute to pipelines.

Conoscenze

Lighting artist
Real-time lighting
PBR workflows

Formazione

Bachelor's degree in Game Art / Computer Graphics or related field
Equivalent professional experience

Strumenti

Unreal Engine
Unity

Descrizione del lavoro

About the Role

Our client, a highly acclaimed game development studio, is seeking an experienced Senior Lighting Artist to contribute to their next generation of immersive gaming experiences, based in **Benoni, Gauteng**. This role is critical in shaping the mood, atmosphere, and visual fidelity of game environments through expert application of lighting techniques. You will collaborate closely with environment artists, level designers, and art directors to establish and implement compelling lighting solutions that enhance gameplay and storytelling. We are looking for an artist with a strong sense of aesthetics, technical proficiency in real-time lighting, and a passion for creating visually stunning worlds. This is an exceptional opportunity to leave your mark on cutting-edge interactive entertainment within the **Arts & Entertainment** sector.

Key Responsibilities
  • Design and implement high-quality lighting for game environments using industry-standard game engines (e.g., Unreal Engine, Unity).
  • Establish lighting moods, color palettes, and visual direction for various game levels and scenes.
  • Collaborate with environment artists to ensure lighting effectively complements asset design and placement.
  • Optimize lighting solutions for performance across multiple platforms without compromising visual quality.
  • Create and manage light probes, reflection captures, and other lighting-related assets.
  • Troubleshoot and resolve lighting-related technical issues and bugs.
  • Stay informed about the latest advancements in real-time lighting techniques and technologies.
  • Mentor junior lighting artists and provide constructive feedback.
  • Contribute to the development of lighting pipelines and best practices.
Requirements
  • Proven experience as a Lighting Artist in the video game industry, with a strong portfolio showcasing exceptional environment lighting work.
  • Proficiency in game engines such as Unreal Engine or Unity, particularly their lighting systems.
  • Strong understanding of lighting principles, color theory, and composition.
  • Experience with creating and optimizing baked lighting and real-time lighting solutions.
  • Familiarity with PBR (Physically Based Rendering) workflows.
  • Knowledge of 3D modeling and texturing principles is a plus.
  • Excellent problem-solving skills and a meticulous eye for detail.
  • Strong communication and teamwork abilities.
  • Bachelor's degree in Game Art, Computer Graphics, or a related field, or equivalent professional experience.
Benefits
  • competitive salary
  • comprehensive benefits package
  • excellent opportunities for career growth
  • We provide access to cutting-edge technology and foster a culture that values artistic excellence and innovation, making this a prime opportunity within the Arts & Entertainment landscape.
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