Senior Lighting Artist

Placements24

Pietermaritzburg

Hybride

ZAR 350 000 - 600 000

Plein temps

Il y a 7 jours
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Avantages offerts par ce poste

Competitive pay
Health, dental and vision insurance
Paid time off
Hybrid work arrangements
Professional development
State-of-the-art technology
Team-building events

Résumé du poste

Placements24 in Pietermaritzburg, KwaZulu-Natal, invites a Senior Lighting Artist to shape the visual storytelling of our digital content projects. You will craft lighting environments for 3D scenes and characters, collaborating with art and directing teams to define mood and style.

The role combines on-site collaboration with remote flexibility. You will optimize lighting for performance, develop shaders and textures, and mentor junior artists while contributing to award-winning productions.

Qualifications

  • Proven experience as a Lighting Artist in gaming/film/animation.
  • Proficiency in Maya, 3ds Max, Blender and renderers (Arnold, V-Ray, Octane, Unreal, Unity).
  • Understanding of light, color theory, composition, and cinematography.
  • Experience with shaders and textures.
  • Ability to work in a pipeline and meet deadlines.
  • Strong problem-solving, attention to detail, and teamwork.
  • Excellent communication and collaboration; passion for visual storytelling.
  • Familiarity with Python is a plus.

Responsabilités

  • Develop and implement high-quality lighting for 3D scenes, characters, and environments.
  • Collaborate with art and directing teams to achieve mood and style.
  • Optimize lighting setups for performance with fast render times.
  • Create and maintain lighting assets, including shaders and render settings.
  • Troubleshoot lighting-related issues in the production pipeline.
  • Stay current with industry lighting and rendering trends.
  • Mentor junior lighting artists and provide feedback.
  • Participate in dailies and reviews, incorporating feedback.

Connaissances

Lighting Artist experience
Maya/3ds Max/Blender
Rendering engines (Arnold/V-Ray/Octane
Light and color theory
Shader development
Texture mapping
Pipeline collaboration
Python scripting

Description du poste

About the Role

Our client, a leading name in digital content creation within the Arts & Entertainment sector, is seeking a highly skilled and imaginative Senior Lighting Artist to join their dynamic team. This pivotal role is based in the vibrant city of Pietermaritzburg, KwaZulu-Natal . You will be instrumental in shaping the visual narrative of our projects by crafting breathtaking lighting environments that evoke emotion and enhance storytelling. This is an exciting opportunity to contribute to award-winning productions and work alongside a talented group of creatives. We are looking for an individual who possesses a keen artistic eye, a deep understanding of light, color, and mood, and the technical proficiency to execute complex lighting scenarios. The ideal candidate will thrive in a collaborative setting and be passionate about pushing the boundaries of visual fidelity in digital art. This position offers a blend of on-site collaboration and remote flexibility, making it ideal for those seeking a balanced work-life integration.

Key Responsibilities
  • Develop and implement high-quality lighting solutions for 3D scenes, characters, and environments according to project specifications and artistic direction.
  • Collaborate closely with the art and directing teams to achieve the desired mood, atmosphere, and visual style for each shot or sequence.
  • Optimize lighting setups for performance, ensuring smooth rendering times without compromising visual quality.
  • Create and maintain lighting assets, including shaders, textures, and render settings, to ensure consistency across the project.
  • Troubleshoot and resolve any lighting-related technical issues that may arise during the production pipeline.
  • Stay abreast of the latest industry trends and techniques in lighting and rendering technology.
  • Mentor junior lighting artists, providing guidance and feedback to foster their growth and development.
  • Participate in dailies and reviews, presenting work and incorporating feedback effectively.
Requirements
  • Proven experience as a Lighting Artist in the gaming, film, or animation industry, with a strong portfolio showcasing your lighting work.
  • Proficiency in industry-standard 3D software (e.g., Maya, 3ds Max, Blender) and rendering engines (e.g., Arnold, V-Ray, Octane, Unreal Engine, Unity).
  • Solid understanding of the principles of light, color theory, composition, and cinematography.
  • Experience with shader development and texture mapping.
  • Ability to work effectively within a pipeline, meeting deadlines and delivering high-quality results.
  • Strong problem-solving skills and attention to detail.
  • Excellent communication and collaboration skills, with the ability to articulate artistic and technical concepts clearly.
  • A passion for visual storytelling and a commitment to artistic excellence.
  • Familiarity with scripting languages (e.g., Python) is a plus.
Benefits
  • Competitive salary package and performance-based bonuses.
  • Comprehensive health, dental, and vision insurance.
  • Generous paid time off and company holidays.
  • Opportunities for professional development and continuous learning.
  • A creative and supportive work environment with a talented team.
  • Access to state-of-the-art technology and equipment.
  • Potential for hybrid work arrangements to support work-life balance.
  • Company-sponsored social events and team-building activities.
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