Senior Lighting Artist: Craft Immersive Game Worlds

Placements24

Benoni

Hybrid

ZAR 600,000 - 900,000

Full time

39 hours ago
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Benefits offered by this job

Competitive salary
Comprehensive benefits package
Career growth opportunities
Access to cutting-edge technology

Job summary

Placements24 seeks a Senior Lighting Artist for a renowned game studio in Benoni, Gauteng. You will shape mood, atmosphere, and visual fidelity of immersive environments, collaborating with artists and art directors to elevate gameplay.

The ideal candidate has a strong portfolio, real-time lighting proficiency in Unreal Engine or Unity, and experience with baking and PBR workflows. You will mentor juniors and help refine lighting pipelines.

Qualifications

  • Experience as Lighting Artist in video games with a strong portfolio.
  • Proficiency in Unreal Engine or Unity lighting systems.
  • Solid understanding of lighting, color theory, and composition.
  • Experience baking and real-time lighting; familiar with PBR workflows.
  • Bachelor's degree in related field or equivalent experience.

Responsibilities

  • Design and implement high-quality lighting for game environments using engines.
  • Establish lighting mood, color palettes, and visual direction for levels.
  • Collaborate with environment artists to align lighting with assets.
  • Optimize lighting for performance across platforms.
  • Create and manage light probes, reflection captures, and lighting assets.
  • Troubleshoot lighting-related issues and bugs.
  • Stay updated on real-time lighting tech and techniques.
  • Mentor junior lighting artists and contribute to pipelines.

Skills

Lighting artist
Real-time lighting
PBR workflows

Education

Bachelor's degree in Game Art / Computer Graphics or related field
Equivalent professional experience

Tools

Unreal Engine
Unity

Job description

Placements24 seeks a Senior Lighting Artist for a renowned game studio in Benoni, Gauteng. You will shape mood, atmosphere, and visual fidelity of immersive environments, collaborating with artists and art directors to elevate gameplay.

The ideal candidate has a strong portfolio, real-time lighting proficiency in Unreal Engine or Unity, and experience with baking and PBR workflows. You will mentor juniors and help refine lighting pipelines.

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